Mark,
You have been as great help. I owe you and everyone else.
I just got home from dinner and I think I will be editing late tonight.
Mike
----- Original Message -----
From: marktuckerdotcom
To: DigitalBlackandWhiteThePrint@yahoogroups.com
Sent: Saturday, January 12, 2002 7:39 PM
Subject: [Digital BW] Re: OT-Edge Burining Techniques
I do it one of two ways, depending on how big the scan is. I
normally work with a 999 pixel brush, with soft edges. I burn in
using the Highlight and Midtones tool. (But make sure you don't
burn in highlights too much using the Midtones tool, cause it'll
leave this very grainy look, because the midtone tool is grabbing
only the midtone grain.) You can do this locally, if you don't want
too much of a uniform line of burning. (Why no brush allowed
larger than 999, I want to know?)
If the scan is large, say 24x24x360dpi, I use the lasso tool and
draw a very crude selection all the way around the outer regions
of the image. Then I feather it 250pixels (thanks Jerry, didnt'
know you could feather a feather either). Then I invert the
selection and use Curves to burn down this outer area. You can
use Levels also, but sometimes you want to burn down the
highlights more, so Curves is more accurate.
If I'm working with an image that's scanned full-frame, with the
black edges showing, you've also got to remember to use the
MagicWand to deselect the white area outside the frame, or else
you'll end up burning down that area too, which is bad.
You can use this same Lasso technique to do vaseline-edge
diffusion too -- after you burn in the edges, then keep that
feathered selection and then do Gaussian Blur on the outer
areas, where vaseline would normally be. But make SURE to
then immediately view the image at 100% and then AddNoise to
rebuild the texture of the film grain, or else you'll have this
"feminine hygiene" look to the image -- too gooshy/poetic/soft.
And it'll looked Photoshopped too.
If you want to do a view camera 4x5 tilt look, then do a mask with
a Gradient Blend, and then a GaussianBlur, and the focus will
taper out in a linear fashion, just like a view camera focus would.
But again, don't forget the rebuild the grain structure in the
GBlurred areas.
These are just my simpleton techniques. And I ALWAYS work
right on the image, never on an Adjustment Layer. You gotta feel
the rush of maybe screwing up; you can't leave yourself a safety
net...!
http://marktucker.com/
-----------
--- In DigitalBlackandWhiteThePrint@y..., "mkravit"
<michael.kravit@w...> wrote:
> I guess this is a bit off topic, but in the realm of digital printing
> is part of the process. I would like to know how people are
> accomplishing edge burning techniques in Photoshop?
Yahoo! Groups Sponsor
ADVERTISEMENT
Please visit the Group Homepage to check the Files, Bookmarks, Polls and other resources as they are often being updated. The page is at:
http://groups.yahoo.com/group/DigitalBlackandWhiteThePrint
Please follow these basic guidelines:
- Include your full name with your message.
- Include the address of your website, if you have one.
- As threads develop, trim off excess portions of earlier messages to keep them short.
- As the topic of a thread changes remember to change the subject header.
- Good manners are required at all time. No personal attacks or "flames."
- Complete your Yahoo profile.
- Before posting a question, search the message archives and the various resources on the homepage.
Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
[Non-text portions of this message have been removed]Message
Re: [Digital BW] Re: OT-Edge Burining Techniques
2002-01-13 by Michael Kravit
Attachments
- No local attachments were found for this message.