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Digital BW, The Print

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Re: [Digital BW] Re: OT-Edge Burining Techniques

2002-01-13 by Michael Kravit

Mark,

You have been as great help. I owe you and everyone else.
I just got home from dinner and I think I will be editing late tonight.

Mike
  ----- Original Message ----- 
  From: marktuckerdotcom 
  To: DigitalBlackandWhiteThePrint@yahoogroups.com 
  Sent: Saturday, January 12, 2002 7:39 PM
  Subject: [Digital BW] Re: OT-Edge Burining Techniques


  I do it one of two ways, depending on how big the scan is. I 
  normally work with a 999 pixel brush, with soft edges. I burn in 
  using the Highlight and Midtones tool. (But make sure you don't 
  burn in highlights too much using the Midtones tool, cause it'll 
  leave this very grainy look, because the midtone tool is grabbing 
  only the midtone grain.) You can do this locally, if you don't want 
  too much of a uniform line of burning. (Why no brush allowed 
  larger than 999, I want to know?)

  If the scan is large, say 24x24x360dpi, I use the lasso tool and 
  draw a very crude selection all the way around the outer regions 
  of the image. Then I feather it 250pixels (thanks Jerry, didnt' 
  know you could feather a feather either). Then I invert the 
  selection and use Curves to burn down this outer area. You can 
  use Levels also, but sometimes you want to burn down the 
  highlights more, so Curves is more accurate.

  If I'm working with an image that's scanned full-frame, with the 
  black edges showing, you've also got to remember to use the 
  MagicWand to deselect the white area outside the frame, or else 
  you'll end up burning down that area too, which is bad.

  You can use this same Lasso technique to do vaseline-edge 
  diffusion too -- after you burn in the edges, then keep that 
  feathered selection and then do Gaussian Blur on the outer 
  areas, where vaseline would normally be. But make SURE to 
  then immediately view the image at 100% and then AddNoise to 
  rebuild the texture of the film grain, or else you'll have this 
  "feminine hygiene" look to the image -- too gooshy/poetic/soft. 
  And it'll looked Photoshopped too.

  If you want to do a view camera 4x5 tilt look, then do a mask with 
  a Gradient Blend, and then a GaussianBlur, and the focus will 
  taper out in a linear fashion, just like a view camera focus would. 
  But again, don't forget the rebuild the grain structure in the 
  GBlurred areas.

  These are just my simpleton techniques. And I ALWAYS work 
  right on the image, never on an Adjustment Layer. You gotta feel 
  the rush of maybe screwing up; you can't leave yourself a safety 
  net...!

  http://marktucker.com/


  -----------

  --- In DigitalBlackandWhiteThePrint@y..., "mkravit" 
  <michael.kravit@w...> wrote:
  > I guess this is a bit off topic, but in the realm of digital printing 
  > is part of the process. I would like to know how people are 
  > accomplishing edge burning techniques in Photoshop?



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