>> I love the sepia tone recommended by Maurice Hamilton which >> uses the Channel Mixer thus: >> > > >> Red Channel: R+30, G+70, B+8, C+8 >> Green Channel: R+25, G+75, B+8, C+4 >> Blue Channel: R+25, G+70, B+15, C-2 >> > > >> Is there a way that this can be duplicated using the UT2 inkset? >> > > You could probably get very close. > > Here is what I did to estimate how close UT2 could come to this. > > I first opened a new RGB file in Photoshop and made a middle gray, with RGB > = 127, 127, 127. I then applied the Channel mixer settings above. The > eyedropper read the altered middle gray as Lab L=62, a=4, and b=9. > > Then I pulled two old UT2 test strips that had been printed with, first, > pure carbon and, second, the sepia toner. EEM was used for the test strips. > At Lab L=62 (the same density or lightness as the gray patch in PS when the > Channel mixer was applied) the carbon Lab (a, b) = (2.7, 7). The sepia test > strip at L=62 read (8, 15), using the ColorVision PFP spectro. > > I put these two points on a graph with axes a and b. I drew a straight line > between the 2 points. That line passed directly through Lab (a, b) = (4, > 9). This is exactly what Photoshop indicates the Channel Mixer settings > above produce. The mix that should achieve this is 75% carbon and 25% UT2 > sepia toner. > > So, for UT2, a curves set made up of mostly carbon (green curve in > Photoshop) and a lesser amount of sepia (blue curve) should do the trick. > > Hope this helps. > > Paul > www.PaulRoark.com > Thanks for the reply, Paul. I shall let all of this digest, and then give it a whack. Rem
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Re: [Digital BW] Sepia with UT2
2006-06-15 by Rem P Roberti
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