In a message dated 11/19/06 11:13:19 PM, roy@... writes: > The point is that you don't need a large bit depth PER PIXEL to generate > many > more levels of gray in the print because "gray" perception will always > involves > averaging of multiple pixels. > And human gray perception always involves averaging multiple dots on paper... C. David Tobie Product Technology Manager ColorVision Business Division DataColor Inc. CDTobie@... www.colorvision.com [Non-text portions of this message have been removed]
Message
Re: [Digital BW] Re: Follow-up to Tyler's slithering from the cave
2006-11-20 by CDTobie@aol.com