Tyler, > >... Try this, convert to your profile, then convert again to > sRGB, ... but use Absolute Colormetric for the rendering > intent. That will accurately put the paper white point > and ink black points into the sRGB space without endpoint > correction. Is that more useful? That almost works. The 5% patch for some reason gets too light -- only one Lab L unit darker than the 0% patch. Paul www.PaulRoark.com
Message
Re: Soft proofing cold paper
2008-11-17 by pr_roark