Sarah, I would go with Brian on this but for slightly different reasons. While equipment will always be limiting factor, it not only includes the stuff in front of the camera and the camera itself, but also the processing software and how it's used. It was strange that this morning a got an ad from Amazon telling me that that had a whole slew of PS books for sale; ALL for CS2 based time frame. However one of the books was by Bruce Fraser and the promo for was talking about the "sad reality of digital is . sharpening". To me that includes not only the file but also what you are using to push those pixels out to the paper, canvas, etc. It seems like we all have slightly different workflows and I don't know of any source that really has proven too much of anything with regard to "the best". PS CS4 has perhaps gotten better at sharpening than older versions, DPP may give you better sharpening with your files than LR. I put another recommendation in for Qimage as an aide in getting sharper results. I haven't run exhaustive tests yet against LR newest version 2.3, but they have always seemed a bit softer than QImage in the past. In my case, I use Imagenomic Noiseware which has sharpening, Portraiture which has sharpening, PS CS4 ext & CS3 ext, LR has sharpening, Qimage, QTR and Image Print. Add that all up and then include my source files from several different in house scanners, the odd one that comes from this drum scanner and that, and all the original digital captures from P&S (point and shoot) to the latest Canon and Nikon cameras and figuring out what workflow gives you the sharpest image is now easy thing. Nor is it just a simple, Do this and life is good solution as you may not have X, Y, and Z to do it and may not be able to or willing to spend the money to have them. Choice of substrate will impact the perceived sharpness, so if you what to make them look sharper, maybe a very smooth paper is best, and if you want to try and hide the flaws, a canvas may be in order. I think that the composition of the image and the presentation of contrast levels within are far more valuable way to decide if a print can "go bigger" than a definite sharpness goal. Eric Eric Neilsen Photography 4101 Commerce Street, Suite 9 Dallas, TX 75226 214-827-8301 www.ericneilsenphotography.com SKYPE ejprinter _____ From: DigitalBlackandWhiteThePrint@yahoogroups.com [mailto:DigitalBlackandWhiteThePrint@yahoogroups.com] On Behalf Of Brian Corll Sent: Tuesday, March 10, 2009 8:22 PM To: DigitalBlackandWhiteThePrint@yahoogroups.com Subject: RE: [Digital BW] how large can I print? (interpolation?) In my experience, it depends largely on your lens and your methods, tripods vs. hand-held (though personally I rarely use a tripod). I use a 1Ds Mark III and get my best shots with the 70-200/2.8 IS L. When interpolation is needed (and I rarely do this) I use PS bicubic smoother or, ever better (and for some reason people seldom mention this) Lightroom, which has the best upsizing algorithm. But I shy away from large prints as a matter of course. I think the large print mania will die out sooner or later. I print on the Epson 3800, which is also a 13" printer, and 13" is good enough for me. Just made a series of 12" X 18 full-frame prints this afternoon. That's as far as I care to go, unless there's a compelling reason. Haven't found one yet ! ----------------------------------------------------- Brian Corll [Non-text portions of this message have been removed]
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RE: [Digital BW] how large can I print? (interpolation?)
2009-03-11 by Eric Neilsen
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