Re: [Digital BW] Stair interpolation - was Genuine Fractals
2005-09-07 by Bob Frost
Hi Paul, Mmmm. My 'understanding' of this was a result of making a 4x4" image of black and white lines one pixel wide - so 40x40 pixels alternating black and white lines, 10ppi. If I upsample this by 10% using nearest neighbour interpolation to keep things at their simplest, i.e. make it 11 ppi with resample checked, an extra white line is inserted every 10 lines, giving a band of white 2 pixels wide every 10 lines. If I upsample by 10% using another method such as bicubic, an extra line is still inserted every 10 lines, but some lines on either side are now altered in color. This makes it harder to see the extra inserted line, but it can be seen. It even seems to show the different effect of bicubic smoother and sharper. BUT, whatever method I use, the end result is banding of varying width and sharpness every 10 pixels. How does this square with what you are saying? Bob Frost.
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----- Original Message ----- From: "Paul D. DeRocco" <pderocco@...> That would be strange, but that's not what happens. All pixels are interpolated. Each pixel in the result maps to some possibly fractional pixel position in the original, and its value is computed by filtering the original pixels in that region. Even if an output pixel lines up perfectly with an input pixel, it is still computed by filtering that input pixel with its neighbors, so that it won't look different from those pixels that don't line up. Yes, this does soften the image, by discarding some high spatial frequencies, but this is often masked by including a bit of high frequency boost--I think that's what the new "sharpen" option in PS Bicubic is.