yes denis, that would be a very nice aproach to it. -every grain could be externally trigered by an lfo or oscilator. -in case of a grain processor a separate triger for recording and another for playback so pitch could be controlled by two ways. -a cv input to control the playback direction of the grain -a link connector could be included to add more grains if more complexity is be needed. gasp_uleg --- In Doepfer_a100@yahoogroups.com, Denis Gökdag <q-art@...> wrote: > > Weeeelllll..... > > there is no reason a DSP-based granular module should not be able to > output n grains to n outputs. Grains are computed as separate > entities and get summed just before the output. So skipping the > summing stage and replacing it with n outputs would not be such an > issue. It would raise the price of a module because you'd use more D/ > A's, though. So filter, amp and panning could all be done outside > such a module, provided the module outputs trigger data etc for each > grain. > > What would really make the whole thing rely on a high-powered DSP (or > more than one) is if you want to be able to modulate transposition/ > position etc at audio rate....IMHO a must in a modular (can you spell > "control rate vs audio rate" in reaktor? ugh) > > I personally think that an 8 or 16 grain system would be sufficient, > provided there was a way to link more than one in an "intelligent" > manner. > > Now what i think is the main issue with a module like this is: what > control philosophy does it use? You can either have dedicated control > of every grain or use some sort of "structural logic" that the module > itself applies (aka "grain density" instead of separate grain > triggers, "pitch jitter" instead of CV control of every grain pitch, > "density evolution" instead of variable rate grain trigger signal). I > personally think that in a modular system you'd want the discrete > version, if i want meta-control only i can use reaktor or anything > else.....the cool thing is to have the grain stuff *integrate* > perfectly into the system, and for that you definitely need access to > the individual grain's parameters. Now the downside of this is that > it would be a large and expensive module, and that doing some of the > standard meta-attribute stuff would take a lot of patching. Maybe > here there would be a good opportunity to create some structured data > modules.....;-) > > > Now imagine what you could do with a grain thang at audio rate....use > an audio rate pulse for the triggering of a grain, clock a sequencer > with the same pulse and have that select playback position and grain > transposition (or grain duration) of the grain thang, effectively > getting a waveform that is F*N in length ( F being pulse frequency > expressed in seconds, N being number of steps in the sequence). And > we're just talking about grain #1 here :-) > > > my 2 ct > > d > > > > On 05. Mar 2008, at 9:12 AM, Korhan Erel wrote: > > > Hi Carlos, > > > > As I said in my earlier mail that even a 4-grain system would cost a > > fortune. On the other hand, a module that includes a DSP programmed > > to do > > granular synthesis would also cost a lot, given that it will have > > to be a > > powerful DSP to handle a high number of grains. It would also have to > > include features like slew, filter, pitch shifting, amp, panning, > > etc, as > > you would not be able to process grains separately with modules. > > > > Korhan > > > > On 3/5/08, Carlos <bushwick@...> wrote: > > > > > > Granular synthesis uses anywhere from a few dozen grains to > > thousands of > > > them.being able to change the number of grains is essential to > > get a good > > > variety of sounds, I don't think a few fixed grains would do the > > trick > > > > > > --- In Doepfer_a100@yahoogroups.com <Doepfer_a100% > > 40yahoogroups.com>, > > > "Korhan Erel" <listekutusu@> wrote: > > > > > > > > Since the A-112s cannot toggle between record and play, my idea > > of the > > > > granular synthesis can work only on prerecorded samples > > (assuming it was > > > a > > > > good/feasible idea to start with) > > > > > > > > On 3/3/08, Korhan Erel <listekutusu@> wrote: > > > > > > > > > > Can several A-112s be used to construct a simple granular > > synth, with > > > the > > > > > A-112s in wavetable mode? Each A-112 would represent a grain > > going > > > into a > > > > > filter and then into a VCA, shaped by a ADSR? I guess a 4 > > grain synth > > > would > > > > > cost a small fortune, but it's probably worth it. > > > > > > > > > > On 2/17/08, gasp_uleg <uleg2@> wrote: > > > > > > > > > > > > i am a fanatic of modular concept but i never had the money > > to build > > > > > > the gigantic modular of my dreams so i went into virtual and i > > > > > > specialized myself into Reaktor, where i've found > > everythink i ever > > > > > > needed. > > > > > > > > > > > > but the thing is that i deeply hate to use computer in > > concerts so > > > > > > now i'm trying to rebuild my reaktor setups into a totally > > physical > > > > > > way. with A100 and the other modulars everything i need can > > > perfectly > > > > > > be done EXCEPT granulation which has become my favourite sound > > > > > > generator and modifier latelly. > > > > > > > > > > > > i think not only granular cloud-delay processing is > > interesting. > > > also > > > > > > a granular sample player would be an amazing module. > > > > > > > > > > > > i don't know much about DSP but if people like clavia have > > been able > > > > > > to fit all what is inside a micromodular or if pedal > > manufacturers > > > > > > are now using DSP for their new guitar pedals, it must be > > possible > > > to > > > > > > find some cheap DSP technology to be fit into a vc modular > > format. > > > > > > > > > > > > of course i understand development and technical expertise > > is very > > > > > > diferent for digital stuff than > > > > > > for purelly analog electronics design but i'm sure ther are > > many > > > > > > young geniuses running out there with their nice diplomas > > in "very > > > > > > really complicated informatics" just willing to be emploid to > > > program > > > > > > the complicated DSP algorithms for our modulars. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > [Non-text portions of this message have been removed] >
Message
Re: granular processor & generato
2008-03-05 by gasp_uleg
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