i think a grain generator should have a very diferent aproach than a grain processor. this is how i see a grain generator: grains are not fixed samples, they are bits of samples put togheter or more correctly: a long sample is smashed into smaller samples (grains). grains parameters (position, pitch, lenght, density and dynamics) should be controllable independently from those of the main sample (loop points, pich/speed, direction...) - a grain generator should be able to stock a series of more or less long samples (stored into a usb memory or a SDcard or whatever) - a cv select input would allow to choose the sample to be granulated - a cv position pointer would allow to choose where from that sample the grain is taken. - a couple of cv start and end loop position pointers would allow the whole sample to be put in loop (0v=start of the sample, 5v=end of the sample) - a cv lag processor for the position pointer would allow to smooth the transition of granulation travelling thru the long sample - a cv lenght would control how long is the grain lasting. - a clock/trig input would control the density of grains - a gate input would trigger the playback of the grains - a cv input to control grains pitch - a cv input to control main sample's pitch - a cv input for atack time of the grains - a cv input for the release time of the grains - a cv feedback would allow to feed the grains back to themselves - a cv delay time would allow to delay the signal for grain's feedback more thoughts on this later --- In Doepfer_a100@yahoogroups.com, Denis Gökdag <q-art@...> wrote: > > > > yes that would be a very nice aproac to it. > > also: > > -every grain could even be externally trigered by an lfo or oscilator. > Yeah, that's basically what i meant. Let me focus on a grain playback > module. It would get it's source files via USB, up to one file per > voice, or possibly from the memory of a possible other grain module > ( like a realtime memory recorder....). One voice would have the > following inputs/functions: > > - trigger input to start playback of a grain. > > - 3-way trigger-mode switch > --------mode 1: starts a grain on every trigger; if a new trigger > arrives while a grain is still running, the voice crossfades to the > new grain > --------mode 2: starts a grain when a trigger is received UNLESS a > grain is already being played back. the trigger signal is forwarded > to a trigger output socket (which could be used to trigger a > different voice) > --------mode 3: sampler mode, where the input expects a GATE rather > than a trigger. rising gate will start a grain, which will continue > playing looped while gate is high > > ---trigger thru socket which forwards either the trigger signal like > a multiple (mode 1), routes non-played triggers thru (mode 2) or > outputs a trigger whenever the loop "turns around" (mode 3) > > --- "grain is playing" gate output: outputs a gate whenever a grain > is being played, gate becomes low when the grain fade-out starts (so > you wont get just a permanent high level in case of mode 1 and > overlapping grains); this makes triggering envelopes etc for > processing grains possible > > - manual control and attenuated CV input for grain length: these > values will only be evaluated at grain start time > > - mode switch for grain length > --------mode 1: absolute mode #1, where a CV of 5V results in a grain > length of 500ms > --------mode 2: absolute mode #2, where 5V = 2.5 > --------mode 3: relative mode, where 5V equals the length of the > entire file in seconds > > ----grain length CV output, that outputs the current grain length as CV > > - manual control and attenuated CV input for grain transposition; > only evaluated at grain start > > - attenuated CV input for grain pitch; evaluated in realtime at > sample rate (for "pitch jitter" effetcs or envelope control of pitch > variation during a grain etc) > > ---- pitch CV output, which is the transposition (in S/H form as used > by the grain module) plus pitch CVs summed > > - manual control and attenuated CV input for grain start location > within file; only evaluated at grain start > > - grain start location mode switch: > -------mode 1: relative mode, where 5V = last sample word of file > (in which case a grain would start at the beginning of the file); the > manual start time control acts as an offset and has a range over the > entire file > -------mode 2: absolute mode, where 5V = 1 second; manual control is > offset as in mode 1 > -------mode 3: stepped mode, where the CV input is quantised into 16 > or 32 steps, which step through the file in 16 or 32 equal steps > (making beat-rearrangement possible etc); manual control is an offset > for fine-tuning the virtual "1" of the file. > > ---grain start CV output, which outputs the starting position within > the file of the current grain, where the last sample word of the file > equals 5V, updated on grain start > > --- current playback position CV output, which outputs the current > position within a grain (!!) as a CV, where start of grain equals 0V > and end of grain equals 5V....this is basically a rising ramp at the > length of the current grain, or a sawtooth oscillator in case of > looped playback. yummy! > > - manual control for fade-in/out time of the grain from 0 to 50% of > grain length value OR absolute from 0 to 20 ms dpending on the state > of the > > - fade mode switch as described above > > --- fade envelope CV output, which outputs a rising ramp while grain > fades in, falling ramp while grain fades out and 5V while grain is > playing > > - grain playback direction switch and gate input where 0V = forward > and 5V = reverse. when in looped mode 5V means alternating forward- > backward loop > > - grain audio output > > > > This would result in a total of 14 sockets, 9 pots and 4 > switches......so a 4-voice module would basically be around the size > of an a-154 + a-155 combo. > > Gotta forget about the 8-voice. Just get two or three of the 4-voice > ones. > > Yeah. > > > Oh and whoever builds this, get me a free one ;-) > > > > l8a, > d >
Message
Re: granular processor & generato
2008-03-06 by gasp_uleg
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