ghidera2000 wrote: > My third board was a flop. My plexi weight had a slight curve in it > and I didn't notice - lost the traces in the center during > development. For the fourth I used the curve to my advantage and > propped up the sides with my first two (discarded) boards. > > I also changed from the MG boards to a different brand. No choice, > store didn't have MG. This one claimed 60 second exposure with a UV > source and 6-8 minutes with a florescent. I thought my UV florescent > would qualify as a UV source - it doesn't (silly me :D) Exposed for > 60 seconds and tossed it into the developer. Sat there for two > minutes with zero effect. I rinsed it off and re-exposed for 6 > minutes (board is gone, may as well experiment). Developed in like 1 > minute and it was PERFECT. Couldn't believe it. I expected to see a > ghost of the first exposure but there was none at all. > The fluros good for photoresists (i.e. lots of 365nm energy) are known as "BL" or blacklight. They are white color when off and emit violet/blue when on. They are used in insect zappers and available from most electrical stores or wholesalers. Did you do the sliding black plastic trick to determine optimum exposure times ? You move the black plastic across a blank PCB every 30 seconds and a distance of say 1 cm. Then you have a board divided into exposed strips covering from 0 to 300 seconds and in 30 seconds increments.
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Re: [Homebrew_PCBs] 4th board 99.9% perfect - exposure
2003-01-02 by Adam Seychell
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