palciatore@... wrote: > > > A recent thread that was a thinly disguised ad has brought back to my > mind the basic reason why I joined this group and several others. I > have been mostly lurking on all of these boards trying to pick up the > answers that I need. > [...] UV exposure is the closest method to what you used. The only difference is the way in which you generate the artwork. For me, a single tracing paper print works just fine (clear coating it actually does seem to help, I had an excellent exposure a few days ago, no touch up needed at all, not even to the artwork, no shorts at all, no breaks at all, board size about 5x4cm) with dry film, UV Leds, 55sec exposure, sodium carbonate 30g/L cold to develop. I do down to about 12/12, could do less if really desperate, but not worth the bother. As for advertisements, they are not necessary here, we have Google and there are established cheap pcb prototype houses (iTead, Seeed Studio, OSHPark, Smart-Prototyping, PCB Zone.. that's just off the top of my head) when you want to move to a small "run" of production quality boards. For which you should have no trouble exporting the gerbers from any half decent PCB design software, of which there is an abundance of free and paid ones.
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Re: [Homebrew_PCBs] Methods For Prototype PCBs
2013-11-18 by James Sleeman
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