On Monday 30 August 2004 10:41 pm, ron amundson wrote: > So what I gather, is a guy could put a good sized weight on the shaft to > create inertia and give a perception of quality, then use optical > interrupters to capture disc position? Capturing the _change_ in position is more like it, depending on where the software that was dealing with it assumed was the position to start with. > I've looked at the mechanical rotary encoders in the past, but even in > volume they were a couple bucks. The idea of using oprtical is quite > interesting. I'd completely forgotten that is the basic mouse concept. I have a couple of dead ones here that I'm thinking about playing with at some point... It's interesting to note that the LED/Detector pair on these is discrete components. I also have some optointerrupters I'm planning on trying to do something with that I salvaged out of dead floppy drives. Also some similar parts which apparently were designed to use a reflective principle. > All one would need to do, is add some type of position encoding to the mouse > wheel, and one would be all set. Nah, that'll all be handled in the software. As would the resolution, for that matter.
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Re: [Homebrew_PCBs] homebrew rotary multi-position switch
2004-08-31 by Roy J. Tellason
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