GAmoore@... <GAmoore@...> wrote: : : I imagine that there are various system calls that can be made, and some are : 64b and some 32b. For graphics, the mac used to have a "toolbox" of system : calls that you would use when you program. For example, if you want to draw a : window of a certain size and dimensions, you make a call. Then the OS does that : for you. In the same way, there can be math operations called from programming : languages, which may or may not be 32 bit or 64 bit. The key thing will be the : math processing (in Photoshop and Logic) that will help speed things up. So : any app can use both types of data processing at the same time. The idea is that there would be two separate processes that communicate with each other, a 32-bit GUI and a 64-bit engine. It would require some clever design, but it would allow applications to take advantage of 64-bit processing without being fully 64-bit. : In the case of Logic, I guess that audio processing and plugs and VI's would : be enhanced by 64bit -although I am a litttle unclear if it only applies to : integer operations (vectors) or floating point which is not referred to in bit : size. Floating point actually does have a bit size. It applies to precision, though, and not to maximum/minimum values. I'm not sure what, if any, dependency float precision has on operating system or CPU/FPU support. : See how Apple hypes each minor thing, I am surprised they have not hyped : Logic as the "first 64 bit music app". That absence seems to indicate that it will : come along later...maybe LP7.5 for $99 upgrade or something. Well, no existing pre-10.4 app is going to run anything 64-bit without a rewrite. I would expect to see it in Final Cut Pro first. -- agreenbu @ nyx . net andrew michael greenburg
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Re: [Logic_Cafe] Re: Re: Re: New PowerMacs run Tiger only?
2005-05-02 by amgmamgma
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