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Re: [QuadtoneRIP] Re: About curve blending function

2012-07-15 by Roy Harrington

Mel,

I don't see how your question is different.
It just does the most obvious, simple thing.  70% of cool curve inks +
30% of warm curve inks.
There's nothing mysterious or fancy about it.

Roy

On Sun, Jul 15, 2012 at 9:42 AM, Mel <chilterns@...> wrote:
> Roy
>
> This has just prompted a query from myself.
>
> What if you are blending two curves
>
> Curve 1 UT14-7DSMatt-cool 70% highlights   ?% midtones   ?% shadows
> Curve 2 UT14-7DSMatt-warm 30% highlights   ?% midtones   ?% shadows
>
> 7DSMatt is 7dayshop.com matt paper.
>
> Me
>
> --- In QuadtoneRIP@yahoogroups.com, Roy Harrington <roy@...> wrote:
>>
>> That's it.
>> Roy
>>
>> On Sat, Jul 14, 2012 at 2:06 AM, Sylvain M. <sylvain@...> wrote:
>> >
>> >
>> > Thx Roy.
>> >
>> > So you mean that the Highlights values in % are taken
>> > for 100, then midtones values for 50 and shadows values for 0, am I
>> > right? And between each value, the % is kind of progressive, that's all?
>> >
>> >
>> > On Fri, 13 Jul 2012 10:15:33 -0700, Roy Harrington wrote:
>> >
>> >> As Paul
>> > says just try it.
>> >> But really its very simple: its just 3 points
>> > 0,50,100 with straight lines
>> >> connecting them. Since its all continuous
>> > you can't detect any transitions.
>> >>
>> >> Roy
>> >>

>>
>> --
>> Roy Harrington
>> roy@...
>> www.harrington.com
>>
>


-- 
Roy Harrington
roy@...
www.harrington.com

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