Mel, I don't see how your question is different. It just does the most obvious, simple thing. 70% of cool curve inks + 30% of warm curve inks. There's nothing mysterious or fancy about it. Roy On Sun, Jul 15, 2012 at 9:42 AM, Mel <chilterns@...> wrote: > Roy > > This has just prompted a query from myself. > > What if you are blending two curves > > Curve 1 UT14-7DSMatt-cool 70% highlights ?% midtones ?% shadows > Curve 2 UT14-7DSMatt-warm 30% highlights ?% midtones ?% shadows > > 7DSMatt is 7dayshop.com matt paper. > > Me > > --- In QuadtoneRIP@yahoogroups.com, Roy Harrington <roy@...> wrote: >> >> That's it. >> Roy >> >> On Sat, Jul 14, 2012 at 2:06 AM, Sylvain M. <sylvain@...> wrote: >> > >> > >> > Thx Roy. >> > >> > So you mean that the Highlights values in % are taken >> > for 100, then midtones values for 50 and shadows values for 0, am I >> > right? And between each value, the % is kind of progressive, that's all? >> > >> > >> > On Fri, 13 Jul 2012 10:15:33 -0700, Roy Harrington wrote: >> > >> >> As Paul >> > says just try it. >> >> But really its very simple: its just 3 points >> > 0,50,100 with straight lines >> >> connecting them. Since its all continuous >> > you can't detect any transitions. >> >> >> >> Roy >> >> >> >> -- >> Roy Harrington >> roy@... >> www.harrington.com >> > -- Roy Harrington roy@... www.harrington.com
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Re: [QuadtoneRIP] Re: About curve blending function
2012-07-15 by Roy Harrington
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