ABW curves are not linear. This is actually on purpose because epson is doing their best to match poorly constructed displays unable to match gamma 2.2 and the low contrast ratio required. regards, Walker > On Feb 15, 2016, at 8:12 AM, brian_downunda@... [QuadtoneRIP] <QuadtoneRIP@yahoogroups.com> wrote: > > For those who hadn't worked it out, that sentence should read "It was rare than a curve was perfectly linear" ... > > > > ---In QuadtoneRIP@yahoogroups.com <mailto:QuadtoneRIP@yahoogroups.com>, <brian_downunda@...> wrote : > > It's certainly true that I'm interested in understanding why I'm seeing what I'm seeing in a print. It provides a greater degree of predictability and control, something I value compared to my old wet darkroom. > > [Aside: understanding why you were seeing what you were seeing in a print was a not insignificant issue for Piezography users prior to June 2015. It was rare than a curve was non-linear, and differences between papers were often driven by differences in linearity. But since the advent of Roy's relinearisation droplet, that element is gone and we can really start to explore the performance differences between papers, aided of course by a good soft-proof. YMMV.] > > I'll post your comparative prints tomorrow Larry, so that you can become a better person by poring over them studiously. > >
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Re: [QuadtoneRIP] Lightroom and QTR for Windows -- advice for an export for QTR strategy
2016-02-15 by forums@walkerblackwell.com
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