So it's 16bit (interpolation) x 16 (numbers) making the interpolation and working space a true 16bit space.
Best,
Walker
On Sunday, June 5, 2016, Roy Harrington roy@... [QuadtoneRIP] <QuadtoneRIP@yahoogroups.com> wrote:
On Sunday, June 5, 2016, Roy Harrington roy@... [QuadtoneRIP] <QuadtoneRIP@yahoogroups.com> wrote:
There are 256 points but each is a 16-bit value. Interpolation is done for all theintermediate values.Consider that Photoshop curves have a maximum of 14 points!And not only that they are only 8-bit values. Interpolation does wonders.RoyOn Sat, Jun 4, 2016 at 11:31 PM, richard@... [QuadtoneRIP] <QuadtoneRIP@yahoogroups.com> wrote:If I understand it correctly, when a 16 bit image tone is between two of the 256 steps it will interpolate the correct 16-bit quad value for the 16-bit image value.
Richard Boutwell
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Posted by: richard@richardboutwell.com
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