Don’t use the Relative table. These are perceptual profiles only (in my experience) . . . Walker > On Jun 30, 2016, at 12:10 PM, info@moisdelaphoto.ca [QuadtoneRIP] <QuadtoneRIP@yahoogroups.com> wrote: > > > > I have question concerning the QTR grey profile relative table. > > > > I have created a QTR profile for Museo silver rag on the P800, using the Epson driver. DMax is roughly L*2. Converting from a 2.2 workspace using perceptual rendering creates a perfectly linear toe from L*2 all the way to L*30. However manually targeting the black point to L*2 and converting to the QTR profile using relative rendering produces a strange lagging, source values from L*0 to L*4 are all mapped to L*2 and the visible threshold (L*3) is bumped to source value L*5. Reading the patches confirms the D Max actually produced is L*2 so I am reluctant to target a higher black value to push the source values L*1-4 out of maximum black. I am surprised that relative rendering seems to be allowing the CMM to modify ingamut colours by reducing L*3 & 4 to L*2. > > Obviously I should be using Perceptual rendering, I‘m just curious to understand this behavior, usually manual black point targeting compresses the luminance scale uniformly, and relative translates the exact values. > > > > Thank you > > > > Eugene > > > > >
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Re: [QuadtoneRIP] QTR profile with relative rendering
2016-07-01 by forums@walkerblackwell.com
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