With QTR-RGB Matte, you're soft proofing with a "canned" icc profile that won't precisely match your paper. That means that you will have to pick options (simulate paper white and/or ink black) that give you the best result. When, using a profile created specifically for an ink/paper/printer combination, I find using simulate paper white (and ink black) gives me the most realistic simulation. In my case, since I don't have a spectro, my curves just give me the most accurate picture of the tonal compression. Tom Moore > -----Original Message----- > From: QuadtoneRIP@yahoogroups.com [mailto:QuadtoneRIP@yahoogroups.com] On > Behalf Of John Wood > Sent: Sunday, November 06, 2005 6:12 AM > To: QuadtoneRIP@yahoogroups.com > Subject: [QuadtoneRIP] Re: Confusion regarding Profiles and QTR > > Thanks to both Toms (Moore and Husband). Apart from the fact that I > understand what is going on slightly more, I have use advice from > both to fine tune my workflow. I now convert to RGB-LAB in CS2 when > working on the original image (just after conversion to B&W) and > soft proof using QTR-RGB Matte. My final output file in Qimage is > saved with profile QTR-RGB Matte and the final print matches much > closer what I see on screen than previously! > > Another quesion this time re soft proofing. Should one normally use > the "Simulate Black Ink" option? In my case I find the final print > output is somewhere between the two (i.e. simulate on or simulate > off) in terms of density of blacks. > > Thanks again,
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RE: [QuadtoneRIP] Re: Confusion regarding Profiles and QTR
2005-11-07 by Tom Moore
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