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QTR-Quadtone RIP

Index last updated: 2026-04-28 23:12 UTC

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Re: using UT3D & 3 curves/split-tone feature

2007-02-10 by Joost Horsten

Just FYI: got two prints now that I'm pretty happy with.

First setting is a moderate "cool2warm" split-tone: Starting off with
100% warm highlights, 50/50 mid tones and 100% shadows. That was way
too saturated for me so I desaturated it by adding 75% neutral. So
the end setting was
H M S
N 75 75 75
W 25 13 0
C 0 12 25

(H=highlight, M=midtone, S=shadow, N=neutral, W=warm, C=cool)

Off course this setting is totally dependent on the image and the
paper (EEM), but it worked pretty well in this case, really adding a
some 3D effect to the image. In subsequent print I made the midtones
and shadows a bit cooler, which further improved the print
(marginally).

Second setting is a mixed warm-selenium print that I tried before but 
found again way to saturated. I started off with a 70/30
warm/selenium setting, which is for me a really nice warm tone,
subjectively even warmer or "deeper" than pure warm. Subsequently I
desaturated that with 50% neutral, so the end setting was:

   H M S
N 50 - -
W 35 - -
Se 15 - -

(no split-tone)

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