Louis, I struggled with the same thing for a couple of years until I finally realized the same thing you did. It is better to start with a more conservative max density for building curves, and after you have everything working right, then you can mess with BOOST K, OVERLAP, etc. James Haney On Oct 13, 2007, at 9:58 AM, Louis Dina wrote: > I think I figured out what I was doing wrong and wanted to share it > in case others are experiencing the same thing. Not sure if it is > the best solution, but it seemed to work and give me a better profile. > > I had my default ink limit set fairly high initially, where the curve > was getting very flat. My Eye One showed very slight increases in > density at this point, but by eye it looked black a few steps > before. The ink limit I chose loaded up the shadow areas with a lot > of ink, and while there was 'a little separation' between tones, it > wasn't much. The 90, 95 and 100% tones were bunched up pretty > close. So, I lowered the ink limit (in this case from 65 to 45, then > bumped the black boost up to about 70. This changed the shape of the > black curve substantially and gave me a lot more separation between > shadow values (and a better Dmax). The program accepted these values > without any error messages. > > So, even though there was a slight separation between tones, I am > guessing the program has some default parameters for accepting or > rejecting linearization data, and my points were just too close > together to get a passing grade. Just as well, since I am sure I > ended up with a better profile. > > If this seems like a convoluted approach, please feel free to set me > straight. > > Thanks, Lou > > --- In QuadtoneRIP@yahoogroups.com, "Louis Dina" <lou@...> wrote: > > > > Thanks, Jim, but I don't think that is the problem. I have other > > files that linearized just fine, and they list the L* data in > > descending order exactly as presented below. > > > > I did just upgrade to QTR 2.5.2.1, so maybe this is a bug? It's > > probably something I am doing. Perhaps the two or three darkest > > patches are too close together. I did notice that the QTR- > Linearize- > > Data version is 2.5.2.0. > > > > Lou > > > > --- In QuadtoneRIP@yahoogroups.com, "Jim Thyer" <jimth@> wrote: > > > > > > Hi Diana, > > > > > > Remembering when I did my linearization the numbers were in > > ascending order, so try reversing them. > > > > > > Jim Thyer > > > > > > ----- Original Message ----- > > > From: Louis Dina > > > To: QuadtoneRIP@yahoogroups.com > > > Sent: Saturday, October 13, 2007 3:37 PM > > > Subject: [QuadtoneRIP] Invalid Linearize curve message > > > > > > > > > I am using QTR 2.5.2.1 on a Windows XP machine. I keep getting > an > > > error message when trying to linearize that reads: > > > > > > "Invalid linearize curve -- not constantly increaseing. Curve > > > Creation failed." > > > > > > I export data to a tab delimited text format and drag it onto > the > > QTR- > > > Linearize-Data.exe file and I get a nice smooth ramp without > any > > > reversals reversals in the density or luminance data. Then I > copy > > > the "linearize" data line in the bottom of the generated text > > file > > > and paste it into the Linearization window of the curve > creation > > > module. The original data looks fine to me. > > > > > > What the heck am I doing wrong? Below is the linearize data for > > this > > > file: > > > > > > QTR-Linearize-Data version 2.5.2.0 > > > > > > LINEARIZE="95.63 93.09 88.98 85.03 81.23 76.85 71.99 68.03 > 63.64 > > 58.9 > > > 53.9 49.73 44.41 39.95 34.64 28.78 22.71 15.46 10.57 6.85 6.39" > > > > > > Thanks, Lou Dina > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > [Non-text portions of this message have been removed]
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Re: [QuadtoneRIP] Re: Invalid Linearize curve message - The Answer
2007-10-15 by James Haney
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