If I take the TIFF file created in CS3 and open it in Lightroom and then export the file as a TIFF from Lightroom (with no work done, only open and export) then QTR doesn't have a problem with it. So I am guessing that one of the settings you are talking about is the problem will have to experiment some more. Thanks for the info, Mike Finley wrote: > Possible causes are things in TIFFs that QTR doesn't like. I can't > remember what these are, but given that this should be a final print > file, try with: > > image flattened, no layers or alpha channels > uncompressed (or at least avoid ZIP compression) > I can't remember what colour channel interleaving QTR wants - but you > could save as greyscale anyway > don't allow any extra embedded things that CS3 allows (I don't have CS3 > so don't know) > > - basically strip back to a more basic TIFF and then if you want add > things back in until it breaks again! > > hope that helps > > William Presho wrote: > >> Hi >> I am using PS CS3 and QuadToneRIP version 2.5.2.1. The problem I am >> having is when I bring the image into Quad it gives me the following >> error "TIFF format not supported". Can anyone tell me what the problem >> is. I am using Adobe RGB 1998 in CS3. >> > ---- > mike finley > fine art photography and website construction > http://www.mikefinley.co.uk > http://www.roguegenecollective.com/Mike_Finley.html > http://www.efikim.co.uk > > > > Yahoo! Groups Links > > > > >
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Re: [QuadtoneRIP] Tiff Error Message
2008-01-18 by William Presho
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