I don't know the details of the algorithm, but indeed the linearization sometimes fails if the curve is too far of a linear one and some numbers are too close together. This seems the be case in our data. Frankly, expecially the first three-five numbers seem too close together. The best approach is to work a bit more on the non- linearized curve. This gives much better control anyhow. Joost --- In QuadtoneRIP@yahoogroups.com, jorge caruso <rabsanito@...> wrote: > > I'm trying to figure out by myself how this works :-( > > Well I compared my values with values for other curves (those provided) and they do look different, i could blame my cheap scanner but really don't know. Any idea? > > Now I made some experimenting. If I change the value 54 (step 15) in the array for just 55, then it works. > > My values: 95 94 93 91 90 88 86 84 82 80 77 74 72 64 54 46 37 25 16 6 1 > > The curves are still ugly, kind of "knee" in the middle, as compared with the pretty ones provided by QTR (that is another problem), but I wondered how come that a slight change in ONE value makes the difference between "valid" and "invalid". > > Help, hints, comments, would be appreciated :-) > > > > > > > > > > ________________________________ > From: rabanito <rabsanito@...> > To: QuadtoneRIP@yahoogroups.com > Sent: Tuesday, January 27, 2009 10:18:00 PM > Subject: [QuadtoneRIP] Linearization Fails > > > I'm trying to create a curve using my flatbed scanner. I did > everything as instructed, I think :-) > > When at least I put the L values in the linearization array: > > 95 94 93 91 90 88 86 84 82 80 77 74 72 64 54 46 37 25 16 6 1 > > I click "show curve" and get "invalid linearize curve - not constantly > increasing" > > Thanks for any help > > > > > > > [Non-text portions of this message have been removed] >
Message
A SW bug? Re: [QuadtoneRIP] Linearization Fails
2009-02-01 by Joost Horsten
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