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Ink limit problem with QTR

Ink limit problem with QTR

2013-12-18 by <sauvegardephoto@...>

Hello everyone,

This is my first post here. Fist of all, I have already found a lot of information in this group, thanks for you work!

I'm working with QTR to make profiles for Digital Negatives adapted to silver print.
I am experimenting a problem with a particular profile that require a little bit as usual. This is a simple profile in two parts :

K : density 100 / limit 32%
LK : follow K / limit 32%
M : follow K / limit 32%

LLK : density 16 / limit 34%
LM : follow LLK / limit 34%
Y : follow LLK / limit 34%

C and LC are not used, global Ink limit is set to 100 / no black boost.

I have created this profile with the GUI in windows and then installed on my mac. The problem is that when I open it with QTR view, I see that the Ink limit for LLK/LM/Y is now 27% and the limit for K/LK/M is 31%.

I don't think it is an issue between Window and Mac as the text file looks Ok when imported to the mac. Perhaps the problem is the ink limit in QTR as the total ink should be more than 100% in this profile.

Have one of you experimented such a problem? Is there a way to say to QTR that I need more than 100% ink?

Thanks for you help

Luco

Re: [QuadtoneRIP] Ink limit problem with QTR

2013-12-18 by Roy Harrington

Hi Luco,

The files on the PC and Mac are identical and same meaning. You are just
looking at different measurements of the curve. The ink limits in create are
basically multipliers of the curve you get from all the other parameters.
On the Mac you are seeing the graph of the curve with every thing calculated.
So your light ink don't get to 34 because of the curve smoothing.
You can also see the curve on PC by right-clicking the curve in the main pane.

There is no "global ink limit" -- the default ink limit is just a default value for any
inks that you didn't specify a limit for. So if you need more ink just up ink limits.
100 is lots of ink and 100 with multiple inks can give a ridiculous amount of ink.
I'm not sure what you mean by "no black boost" -- don't put 0, make it the
same as the K ink limit if you want no effect. Somewhere between that and 100
will up the K ink more steeply at the darkest end.

Roy
Show quoted textHide quoted text
On Wed, Dec 18, 2013 at 1:45 AM, <sauvegardephoto@...> wrote:


Hello everyone,

This is my first post here. Fist of all, I have already found a lot of information in this group, thanks for you work!

I'm working with QTR to make profiles for Digital Negatives adapted to silver print.
I am experimenting a problem with a particular profile that require a little bit as usual. This is a simple profile in two parts :

K : density 100 / limit 32%
LK : follow K / limit 32%
M : follow K / limit 32%

LLK : density 16 / limit 34%
LM : follow LLK / limit 34%
Y : follow LLK / limit 34%

C and LC are not used, global Ink limit is set to 100 / no black boost.

I have created this profile with the GUI in windows and then installed on my mac. The problem is that when I open it with QTR view, I see that the Ink limit for LLK/LM/Y is now 27% and the limit for K/LK/M is 31%.

I don't think it is an issue between Window and Mac as the text file looks Ok when imported to the mac. Perhaps the problem is the ink limit in QTR as the total ink should be more than 100% in this profile.

Have one of you experimented such a problem? Is there a way to say to QTR that I need more than 100% ink?

Thanks for you help

Luco




--
Roy Harrington
roy@...
www.harrington.com

Re: [QuadtoneRIP] Ink limit problem with QTR

2013-12-19 by <sauvegardephoto@...>

Hello Roy,


Thanks for you answers,


I think I understand now : if I set the maximal ink amount of the light part of the curve to 34, it doesn't mean that this amount will go to 34 because the other part of the curve is already active too, right?


There is one more thing I don't understand : I set the max amount of Ink to 32 for the other part of the curve (the part that work until 100%) and if I look at the profile with QTR View, the max value is 31. Does it mean that there is still ink from the fist part of the curve at the value 100%?


I tried this with black boost set to "0" and also set to the same value as K with the same result. I have to set the max value to 32,5 to see a value of 32 in QTR View.


I know this is not a big problem, I can work with it but I just want to understand how does it work.


Luco

Re: [QuadtoneRIP] Ink limit problem with QTR

2013-12-19 by Roy Harrington

31 or 32 is just a round off issue. The number are really 16-bit -- 0 to 65535.
Roy
Show quoted textHide quoted text
On Thu, Dec 19, 2013 at 9:12 AM, <sauvegardephoto@...> wrote:


Hello Roy,


Thanks for you answers,


I think I understand now : if I set the maximal ink amount of the light part of the curve to 34, it doesn't mean that this amount will go to 34 because the other part of the curve is already active too, right?


There is one more thing I don't understand : I set the max amount of Ink to 32 for the other part of the curve (the part that work until 100%) and if I look at the profile with QTR View, the max value is 31. Does it mean that there is still ink from the fist part of the curve at the value 100%?


I tried this with black boost set to "0" and also set to the same value as K with the same result. I have to set the max value to 32,5 to see a value of 32 in QTR View.


I know this is not a big problem, I can work with it but I just want to understand how does it work.


Luco






--
Roy Harrington
roy@...
www.harrington.com

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