In a message dated 5/11/2003 5:04:08 AM Eastern Daylight Time, SergeModular@yahoogroups.com writes:
Actually doing this will give an Attack-Sustain-Release envelope.
I want attack-decay (i.e. to play percussive sounds).
cuari
Sending a sharp spike trigger into the Black Audio In will give an attack /decay that WILL retrigger on each input "spike". Using the red Trigger input it must complete the full decay cycle before it will retrigger. Important factor being that the input to the Black Audio in be a "Spike" not a gate. If there is any "Hold" time in the trigger the envelope will hold a full gain for that amount of time.