Hi Mark Ipromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthis --- In SynthModules@yahoogroups.com, Mark Pulver <mark@m...> wrote: > bunch of questions... > > - I trust that there's ISR handling of some sort in the language > implementation? > yes, take a look at syncable.bas in the code fragments folder of the files section. it's not beautiful or very intuitive but it does appear to work > - Is the PIC mapped such that you can control it? Either port or memory? > don't know yet > - Can the UART be setup to be memory mapped so that it dumps a byte > straight to memory, or is it port mapped? > don't know yet > - Have you done any timings on reading from a port, moving a byte/word of > memory? > the jury is still out... so far...i get inconsistent results using TIMERW - One barrier appears to be that 31.25Kbaud has to be implemented as a custom baud rate it's not one of the 'standard' selections > - Does this BASIC allow for PEEK and POKE? yes, but again i'm getting some erratic results, ie: not always PEEKing back what i POKEd to a static location but i'm just getting my feet wet in this though so it's a bit early for me to make a call about how reliably PEEK & POKE work >Can you get the address of a > variable? don't know - haven't tried >The thought behind this is that PEEK/POKE would be faster than: > > CommBuffer[CommIndex] = $UARTIn > CommIndex = CommIndex + 1; > definitely! that's my instinct too. the big boogeyman with this micro-environment is the dire threat of the buffer spilling over with pitch-bend data or the like.. Ipromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthisIpromisedmyselfi'dstayoutofthis -doc
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Re: More on MIDI handler
2004-04-08 by drmabuce
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