Observations of the Wild Sawtooth Animator...
2008-05-17 by Cynthia
SAWTOOTH ANIMATOR NOTES SAW IN Of course this does not have to be a Sawtooth wave input, triangle and sine work too, (try human voice through a Sawtooth, or your guitar!) The nature of a Square wave though is different as there are no slopes, only near instant vertical transients, so Square Waves are literally Invisible to the Animator circuit and it cannot fatten them. SAW OUT Look on your scope and see that the output is a jumble of multiple (7) Saw Waveforms which all vie for supremacy in ~Amplitude~ based on the position of the FAT Knob. PULSE OUT Look on your scope and see that the output is a jumble of multiple (7) Pulse Waveforms which all vie for supremacy in ~Phase~ based on the position of the FAT Knob. (Unlike the Saw Out, the Pulse Out wave/phase jumble is of fixed amplitude). FAT Knob It only takes a little turn of the knob up from zero to give a very natural and realistic fattening effect, however if you turn the knob up all the way - then you get the attack swarm of angry bees type effect, (which to my knowledge has never been used on tv or in the movies before... deathray or dilithium engine effects anybody?) VC FAT Knob This is simply an attenuator of the incoming control voltage, (envelopes are fun inputs!) LFO Outs 1-6 There is an internal frequency -to-voltage converter that looks at the the incoming frequency of the Saw Input Jack signal, and then supplies an appropriate speed voltage to all six of the LFOs. This can best be explored by disconnecting the Sawtooth or Pulse Outputs of the module, and listening to another (second) VCO module instead. That's right, don't even listen to the Sawtooth Animator at all in this example, instead listen to ~the effect that the Animator's LFOs have~ upon that VCO instead! (do this by plugging LFO #1 Output into the 1volt/octave Input jack on your VCO) Of course for the Animator to Animate anything, it must have an input, so use that first VCO as an input to the Sawtooth Animator Module, and then take the animated LFO Output and modulate your second VCO with it while listening to it. Notice how the FAT knob controls the whole group of LFO outs! The LFOs speed up or slow down based on the frequency of that first incoming VCO, so play with the input VCO frequency to hear the LFOs react. As you climb higher in LFO jack output numbers, the Frequency of each LFO gets higher, for example, #6 is a much faster LFO than the #1 LFO is, etc. Now take the LFO outputs (or the Saw or Pulse outs themselves) and now feed them BACK as control voltage inputs to modulate the VCO that the Animator Module is listening to in the first place! Try Nested Feedback loops, and now try varying the amount of the return signal using a dc coupled VCA or Low Pass Gate to vc control the amount of the feedback! I hope you get a lot of enjoyment out of it!! Cynthia http://www.cyndustries.com/