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Analogue-sequencer

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Re: [analogue-sequencer] number 73.....

2004-09-03 by Paul Nagle

On Thu, 2 Sep 2004 19:55:10 +0100, "Colin f" <colin@colinfraser.com>
wrote:

>I forgot to mention - there are aux events for doing trill effects.
>They are not detailed in the manual yet, but you'll find some info here:
>http://launch.groups.yahoo.com/group/analogue-sequencer/message/1510
>These are also something I don't use much, and am open to suggestions on
>whether they should work differently.

I use these and somehow I've never found them exactly what I'd expect.
Something about the timing of the trills isn't quite the "Chris
Franke" effect I was aiming for. Having said this, sometimes you hit
on a combination of repeat and note length that gives something cool
but I don't yet find it intuitive. I actually think note length should
be ignored and the repeats should correspond to simple musical note
divisions - even creating demisemiwemiquavers if necessary. 

I also wanted to create the typical Cubase "snare pre-trill" which is
very hard. This involves a burst of very fast, perfectly quantised
beats rising in velocity before the main beat and I've experimented
delaying a note, then repeating it, prior to the main note - but again
the results just don't feel exactly right. One place where drawing
32th or 64th notes on a Cubase grid does come into its own.

OK, I'm rambling cos it's early and I'm heading off to Amsterdam in 5
mins. Someone can probably articulate this better. And maybe I just
didn't try hard enough.

Dampkring here I come!

Paul

---
Paul Nagle / Soft Room Music
Email: paul@softroom.co.uk www.softroom.co.uk
                           www.BogusFocus.com

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