On Sat, 11 Sep 2004 17:52:56 +0100, "Colin f" <colin@colinfraser.com>
wrote:
>The knob numbering is what's used internally by P3.
>Paul N suggested the events could be hard-coded to use the upper and lower
>knobs for the track the pattern is on.
>That makes sense, although it means you only get two knobs, or 4, if I
>included the upper and lower knobs above the parts.
Oh yes. I though four per track rather than 32 to be used by any or
multiple tracks would be less confusing. Would love to hear
alternatives though. Anyone got any thoughts on this?
I just made a pattern where the top row of knobs selected event types
and the bottom row selected their amounts. Of course you turn them and
have no idea what event you selected nor the amount. And you could
program multiple tracks to use the same knobs too.. uhgggg
All of which was why I looked for something a little more simplistic
but still giving the knobs a useful purpose in play mode. Even if a
config default set them to control the four Auxes directly it might
still be cool - so you have a kind of "live sculpt" for them - perhaps
you could hit Record and sculpt them into the track?
Seems like with just a little space left, we should think carefully
about how the knobs are used in this way. I have several competing
ideas of my own but there must be others?
And no, this wasn't a deliberate attempt to start a mass discussion
just prior to Colin going on hols.. 8)
Paul
---
Paul Nagle / Soft Room Music
Email: paul@softroom.co.uk www.softroom.co.uk
www.BogusFocus.comMessage
Re: [analogue-sequencer] Re: Test build for grabbing your knobs
2004-09-13 by Paul Nagle
Attachments
- No local attachments were found for this message.