Richard wrote: > Hmm, a year later and i am still confused about this machine! What you say means the randomness is always adding a value and never subtracting it so I still think the abilty to define upper and lower limits would be more flexible. > I see what you mean: you'd have a random value generated that was between x and y values rather than 0 and x? Me, I wanted bi-polar random values. Another good way to get random values taken from a specific list of values is to grab them from another track. You could set the other track to a random order but with 16 values you've set to be useful in your receiving pattern. Then use the grab events to get their value. You would grab any one of 16 values at random, more if you use multiple patterns in a playlist. I should probably knock up a load of pattern examples as sysex so you can grab them and try them out. I use a lot of random functions, usually randomly masking ties and set note or set velocity events but sometimes randomly masking note randomise events, repeats, direction changes and so on. It's a whole wacky random world out there... ;) Paul --- www.softroom.co.uk / www.JointIntelligenceCommittee.com
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Re: [analogue-sequencer] random limiters
2006-09-15 by Paul Nagle
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