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Tarekith's Machinedrum Tips and Tricks updated!

Tarekith's Machinedrum Tips and Tricks updated!

2007-08-14 by Tarekith

Hi everyone, just posting an updated version of the Tips and Tricks
I've been compiling from this list and the Elektron User forums:

http://tarekith.com/assets/machinedrum_tipsandtricksv106.htm

Here's a quick run down of the new stuff I added, in no particular
order.  Again, I took a little bit of liberty re-wording things in the
actual Tips and Tricks to make some of these slightly easier to
understand.  Hopefully no one minds, let me know if you want it
changed!

Oh yes, don't forget to check out my Elektron interviwe as well:

http://www.elektron-users.com/

-------------------------------------------------

here is the ptch mappings for the ROM machine, because the 3 steps for
a semitone is not entirely right.
PTCH   freq    note freq    note

-64  110.0 hz (110.0 hz)    A2
-62  115.5 hz (116.5 hz)    A#2
-59  124.0 hz (123.5 hz)    B2
-57  130.2 hz (130.8 hz)    C3
-55  137.4 hz (138.6 hz)    C#3
-52  147.5 hz (146.8 hz)    D3
-50  154.9 hz (155.6 hz)    D#3
-48  163.6 hz (164.8 hz)    E3
-45  175.6 hz (174.6 hz)    F3
-43  184.4 hz (185.0 hz)    F#3
-41  194.6 hz (196.0 hz)    G3
-38  208.9 hz (207.7 hz)    G#3
-36  219.4 hz (220.0 hz)    A3
-33  232.2 hz (233.1 hz)    A#3
-30  246.6 hz (246.9 hz)    B3
-27  260.4 hz (261.6 hz)    C4
-24  276.4 hz (277.2 hz)    C#4
-21  293.5 hz (293.7 hz)    D4
-18  309.9 hz (311.1 hz)    D#4
-15  328.9 hz (239.6 hz)    E4
-12  349.2 hz (349.2 hz)    F4
-9   368.9 hz (370.0 hz)    F#4
-6   391.4 hz (392.0 hz)    G4
-3   415.6 hz (415.3 hz)    G#4
0    438.7 hz (440.0 hz)    A4
3    464.5 hz (466.2 hz)    A#4
6    493.3 hz (493.9 hz)    B4
9    520.8 hz (523.3 hz)    C5
12   552.8 hz (554.4 hz)    C#5
15   586.9 hz (587.3 hz)    D5
18   619.8 hz (622.3 hz)    D#5
21   657.8.hz (659.3 hz)    E5
24   698.4 hz (698.5 hz)    F5
27   741.4 hz (740.0 hz)    F#5
30   782.9 hz (784.0 hz)    G5
33   831.2 hz (830.6 hz)    G#5
36   877.7 hz (880.0 hz)    A5
38   924.2 hz (932.3 hz)    A#5
41   991.7 hz (987.8 hz)    B5
43   1041.5 hz (1046.5 hz)  C6
45   1099.6 hz (1108.7 hz)  C#6
48   1180.4 hz (1174.7 hz)  D6
50   1239.8 hz (1244.5 hz)  D#6
52   1308.7 hz (1318.5 hz)  E6
55   1404.7 hz (1396.9 hz)  F6
57   1475.0 hz (1480.0 hz)  F#6
59   1557.1 hz (1568.0 hz)  G6
62   1671.5 hz (1661.2 hz)  G#6

- daswesen bb

Reasons to use songmode:

1. - Automate Mutes.
2. - Automate drumkit changes.
3. - Mix to patterns together, e.g. first 6 beats from one then last 2
from the other.
4. - Create temporary or infinite looping areas.
5. - Still have full control over patterns and sounds.

- ipassenger bb

6. - Automate tempo changes

- neonleg bb

This morning I compiled Shifty's MD Tuning Reference tablesinto Word
documents. I know there was already a table of all the tunings up on
the site but I found my way a little easier to use and print off. Here
are links to the Word docs if you want them:

http://www.twango.com/media/futureimage.machinedrum/futureimage.10013

http://www.twango.com/media/futureimage.machinedrum/futureimage.10012

- Future Image bb

Another trick I use is simply using two different bd machines. For
example trx-bd2 and trx-bd.
Bd2 is lp filtered so only the low boom is heard. Bd however is hp
filtered so you only hear the higher frequencies....now you have
indpendend control over high and low frequencies / pitch / volume
which is great for "sculpting" your bassdrum into something unique.

- Merlin bb

Just discovered something cool. It seems the MD's LFO's reinitialise
each time you reload a kit. So if you have some parameters being
modulated by rnadom LFO's, each time you press
FUNCTION+Classic/Extended button, it resets the phase of the LFO. Neat
way to add some variations to a tune on the fly...

- Tarekith bb

Creating build up sounds:

use repeat on low, like 1-16 and set it to infinite time, use a trig
ramp lfo on the start time, experiment with lfo speed with full depth.
another more lofi way, set speed 300 bpm x2, use 8 or so steps for the
sound and 1 trigg ramp for the start time on a second track, an
additional track to ramp hpf should make it more clean.

- hbinc bb

You can sort of cheat and assign an LFO to a tracks volume parameter
and have the volume ramp up. It isn't reversing the sound, but it
sounds pretty convincing, especially for hats and stuff.

- cchocjr bb

Flams

Its a little tricky buy you can offset another track slightly with
swing. Completely fill a track with swing triggers and set swing at
about 51%. This track will run slightly behind the other tracks.

So now program your main beat on the swung tack and add your flams on
the unswung track. Its crude but what can you do with 16th note
quantisation?

- wavecircle bb

If you hold down the Function button while tweaking the FX ex: hold
Function while tweaking the filter knob will control all 16 parts at
once very cool for Real Time Tweaking Live. I don't think thats in the
manual.

- hOmeSLiCE bb

well just after mangling every thing with that function+knob combo you
revert the kit back to its saved state with function+classic/extended
: indispensable ;)

- divi bb

I always set up a Midi AL track on track 16. This avoids having to hit
the function button while tweaking and controls all the tracks. Very
cool while playing with filters and the decay. Love it

- deaf-mute bb

And then you can LFO the Ctrl-Al knobs (that's what you meant right?)
from any of the other tracks (it doesn't have it's own LFO) and LFO
all 15 tracks with 1 LFO... or have 15 LFO's modding 15 params on all
the tracks at once

- husker bb

-- 
Tarekith
http://tarekith.com

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