Tarekith's Machinedrum Tips and Tricks updated!
2007-08-14 by Tarekith
Hi everyone, just posting an updated version of the Tips and Tricks I've been compiling from this list and the Elektron User forums: http://tarekith.com/assets/machinedrum_tipsandtricksv106.htm Here's a quick run down of the new stuff I added, in no particular order. Again, I took a little bit of liberty re-wording things in the actual Tips and Tricks to make some of these slightly easier to understand. Hopefully no one minds, let me know if you want it changed! Oh yes, don't forget to check out my Elektron interviwe as well: http://www.elektron-users.com/ ------------------------------------------------- here is the ptch mappings for the ROM machine, because the 3 steps for a semitone is not entirely right. PTCH freq note freq note -64 110.0 hz (110.0 hz) A2 -62 115.5 hz (116.5 hz) A#2 -59 124.0 hz (123.5 hz) B2 -57 130.2 hz (130.8 hz) C3 -55 137.4 hz (138.6 hz) C#3 -52 147.5 hz (146.8 hz) D3 -50 154.9 hz (155.6 hz) D#3 -48 163.6 hz (164.8 hz) E3 -45 175.6 hz (174.6 hz) F3 -43 184.4 hz (185.0 hz) F#3 -41 194.6 hz (196.0 hz) G3 -38 208.9 hz (207.7 hz) G#3 -36 219.4 hz (220.0 hz) A3 -33 232.2 hz (233.1 hz) A#3 -30 246.6 hz (246.9 hz) B3 -27 260.4 hz (261.6 hz) C4 -24 276.4 hz (277.2 hz) C#4 -21 293.5 hz (293.7 hz) D4 -18 309.9 hz (311.1 hz) D#4 -15 328.9 hz (239.6 hz) E4 -12 349.2 hz (349.2 hz) F4 -9 368.9 hz (370.0 hz) F#4 -6 391.4 hz (392.0 hz) G4 -3 415.6 hz (415.3 hz) G#4 0 438.7 hz (440.0 hz) A4 3 464.5 hz (466.2 hz) A#4 6 493.3 hz (493.9 hz) B4 9 520.8 hz (523.3 hz) C5 12 552.8 hz (554.4 hz) C#5 15 586.9 hz (587.3 hz) D5 18 619.8 hz (622.3 hz) D#5 21 657.8.hz (659.3 hz) E5 24 698.4 hz (698.5 hz) F5 27 741.4 hz (740.0 hz) F#5 30 782.9 hz (784.0 hz) G5 33 831.2 hz (830.6 hz) G#5 36 877.7 hz (880.0 hz) A5 38 924.2 hz (932.3 hz) A#5 41 991.7 hz (987.8 hz) B5 43 1041.5 hz (1046.5 hz) C6 45 1099.6 hz (1108.7 hz) C#6 48 1180.4 hz (1174.7 hz) D6 50 1239.8 hz (1244.5 hz) D#6 52 1308.7 hz (1318.5 hz) E6 55 1404.7 hz (1396.9 hz) F6 57 1475.0 hz (1480.0 hz) F#6 59 1557.1 hz (1568.0 hz) G6 62 1671.5 hz (1661.2 hz) G#6 - daswesen bb Reasons to use songmode: 1. - Automate Mutes. 2. - Automate drumkit changes. 3. - Mix to patterns together, e.g. first 6 beats from one then last 2 from the other. 4. - Create temporary or infinite looping areas. 5. - Still have full control over patterns and sounds. - ipassenger bb 6. - Automate tempo changes - neonleg bb This morning I compiled Shifty's MD Tuning Reference tablesinto Word documents. I know there was already a table of all the tunings up on the site but I found my way a little easier to use and print off. Here are links to the Word docs if you want them: http://www.twango.com/media/futureimage.machinedrum/futureimage.10013 http://www.twango.com/media/futureimage.machinedrum/futureimage.10012 - Future Image bb Another trick I use is simply using two different bd machines. For example trx-bd2 and trx-bd. Bd2 is lp filtered so only the low boom is heard. Bd however is hp filtered so you only hear the higher frequencies....now you have indpendend control over high and low frequencies / pitch / volume which is great for "sculpting" your bassdrum into something unique. - Merlin bb Just discovered something cool. It seems the MD's LFO's reinitialise each time you reload a kit. So if you have some parameters being modulated by rnadom LFO's, each time you press FUNCTION+Classic/Extended button, it resets the phase of the LFO. Neat way to add some variations to a tune on the fly... - Tarekith bb Creating build up sounds: use repeat on low, like 1-16 and set it to infinite time, use a trig ramp lfo on the start time, experiment with lfo speed with full depth. another more lofi way, set speed 300 bpm x2, use 8 or so steps for the sound and 1 trigg ramp for the start time on a second track, an additional track to ramp hpf should make it more clean. - hbinc bb You can sort of cheat and assign an LFO to a tracks volume parameter and have the volume ramp up. It isn't reversing the sound, but it sounds pretty convincing, especially for hats and stuff. - cchocjr bb Flams Its a little tricky buy you can offset another track slightly with swing. Completely fill a track with swing triggers and set swing at about 51%. This track will run slightly behind the other tracks. So now program your main beat on the swung tack and add your flams on the unswung track. Its crude but what can you do with 16th note quantisation? - wavecircle bb If you hold down the Function button while tweaking the FX ex: hold Function while tweaking the filter knob will control all 16 parts at once very cool for Real Time Tweaking Live. I don't think thats in the manual. - hOmeSLiCE bb well just after mangling every thing with that function+knob combo you revert the kit back to its saved state with function+classic/extended : indispensable ;) - divi bb I always set up a Midi AL track on track 16. This avoids having to hit the function button while tweaking and controls all the tracks. Very cool while playing with filters and the decay. Love it - deaf-mute bb And then you can LFO the Ctrl-Al knobs (that's what you meant right?) from any of the other tracks (it doesn't have it's own LFO) and LFO all 15 tracks with 1 LFO... or have 15 LFO's modding 15 params on all the tracks at once - husker bb -- Tarekith http://tarekith.com