Sid Trackers
2002-07-01 by Jeff Monroe
Sorry, caught the ass-end of these thread. What exactly is a sid tracker? If you could point me to or give more info I'd like to read up on it.... -= jeff phonophobie wrote: >hi, >i just read your messages. i just want to say that i like people who >still uses tracker for their music. trackers are still an unbeatable >tool to create these special kind of music. the worse thing about it >is - you always need a external computer to create. sidtables are >nice but these hardcore effects we all like mostly can\ufffdt be done with >it. and only using hardsid is a little bit frustrating. because it is >just like a external player.. like playing a cd in a cd-player:/ it >would be nice when there would be something between. maybee a >sidstation editor with advanced programming.. but i guess no one - >even electron- will do it. anyway track on ;) >-phono > > >--- In elektron-users@y..., "Chris Stammen" <cosmiq@h...> wrote: > > >>Thanks for the usefull information! :) And indeed.. I better use >> >> >goat-tracker to build rithms and afterwards record it while playing >the sid through the sidstation: It's not only easier to compose with >a tracker (IMO), but it also gives the oppertunity to compose the SID >while I don't even have the sidstation (yet). Good tip! :) > > >>The way of composing with lot's of sysex data to 'program' the >> >> >oscillator volumes doesn't sound like a fun way to compose. >Especially not in a 'horizontal way of composing' (cakewalk / cubase >style - blerghh) Anyway: I just *love* the oldskool tracker- >arpeggiators (effect 0xx in protracker).. It seems that they can be >built with the Sidstation. Therefor I definately gonna buy one! Do >you know how these arps are made? I tried to build these on my K- >Station and Virus but both of them didn't gave a good result. >(Just 'UP'-arpeggiated a pulse with some PWM and a bit delay;; the >result was a chaos of sounds, far too clear to compare with the >original module -arps) > > >>Thanks again for the story down here ;-) And Steven, could you warn >> >> >me when you have made a sidstation- rithm!? I'm curious of what's >possible with that toy! > > >>greetz, >>-Chris >> >> >> ----- Original Message ----- >> From: Steven Henry >> To: elektron-users@y... >> Sent: Monday, July 01, 2002 3:12 PM >> Subject: Re: [elektron] SidStation Drumpatches >> >> >> >Is it possible to build oldskool C64 rithms with a sidstation? >> >> >And then, > > >> >how are the patches arranged? (Can I assign C#2 to bassdrum, D#2 >> >> >to snare, > > >> >E#2 to hihat, etc and build a drumbank this way?) >> >> Although the sidstation can achieve the oldskool drum sounds, its >> >> >usually > > >> only possible to trigger them as you would if you had built the >> >> >sound on any > > >> synth (one per patch). >> >> You build single drum sounds in the table editor (all 3 >> >> >oscilators have a > > >> wavetable.) If you've never used a sid tracker before, the >> >> >wavetable looks > > >> like a step sequencer with assignable waveform, pitch etc. for >> >> >each step. If > > >> you set the playback rate fast enough this sequence can sound >> >> >like a snare > > >> or a bassdrum. Its also possible to build whole beats this way >> >> >(but this is > > >> very tricky compared to a c64 tracker.) >> >> Unfortuneatly you can't assign each oscilator to a different >> >> >note / midi > > >> channel. So you can only really play one sequence/drum sound at a >> >> >time. The > > >> operating system on the sid is set out like a synth.. so even if >> >> >it had > > >> assignable midi channels - normal drum machine funtions eg. >> >> >copying and > > >> pasting single drum sounds wouldn't be possible without an >> >> >external editor. > > >> Instead, All 3 oscilators are grouped as a patch, which seems >> >> >like a bit of > > >> a waste. So while the sid is great for lead sounds and single >> >> >drum hits the > > >> kind of opperation which you talk of would not be available >> >> >without a major > > >> O.S. re-build. >> >> There are a few ways to get around this. One is to set your >> >> >wavetables to > > >> different drum sounds, trigger when you want a hit, mute the >> >> >oscilators via > > >> midi and use a program (ive used max/msp for this) to send >> >> >controllers to > > >> unmute the oscilators as they are needed. (extremly back >> >> >asswards.) > > >> Of course, there are also a few alternatives to building the >> >> >beats on the > > >> sid. I usually use goat tracker (pc bassed sid tracker) save the >> >> >file as a > > >> sid.. and play back using ASID mode. (a funtion on the sidstation >> >> >which > > >> allows you to play sid tunes via sysex from your computer on the >> >> >sid.) Iv'e > > >> also attempted to build an ASID drum machine in Max. with quite >> >> >nice > > >> results. but this is unfinnished due to 8 bit sysex grief . >> >> >Is the noise coming out of the C64 chip really that terrible? >> >> No not at all.. the noise is one of the best bits. It isnt really >> >> >noise. > > >> what happens is that the oscilators don't stop when you stop >> >> >playing, so the > > >> backround noise is just a tuneful variation on the last note you >> >> >played. > > >> sometimes it even blurts out a big groan. >> >> It really is a fantastic instrument with morr character than any >> >> >other > > >> synth ive ever used. though a drum macine it aint'. >> >> >Where can I find MP3's only using SidStation ( I already >> >> >downloaded all the > > >> >mP3s on sidstation.com) >> >> Hmmn, I know alot of the guys at ww.micromusic.net use >> >> >Sidstations. but most > > >> sid fundamentalists use trackers. >> >> /Steven >> >> _________________________________________________________________ >> Chat with friends online, try MSN Messenger: >> >> >http://messenger.msn.com > > >> Yahoo! Groups Sponsor >> ADVERTISEMENT >> >> >> >> Your use of Yahoo! Groups is subject to the Yahoo! Terms of >> >> >Service. > > >>[Non-text portions of this message have been removed] >> >> > > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > -- --= jeff.monroe http://www.lemurgene.com