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Message

Re: [lpc2000] Re: fixed address variable

2005-11-10 by Sten

szemzoandras wrote:
> Hi,
> 
> First, sorry for long mail.
> 
> Thanks everybody for reply.
> 
> Yes, I know I can address fixed address like:
> unsigned int *a = (void * )0x81000000;
> *a = 0x11223344;
> 
> or 
> #define something  (*((volatile unsigned long *) 0x81000000)) 
> 
> Ok, I have 2 problems.
> I would like to convert my 320x240 GLCD routines to work with
> framebuffer, because sed1335 not a fast IC.
> I need 2 buffer 9600byte each, in the external space of Lpc2292.
> One buffer where I write lines, pix etc, other that store the actual
> picture, what is on the GLCD. Then I only copy the CHANGED bytes.
> Is this ok?
> So, how may I declare and use that 2 9600byte arrays in external ram?
> 
> My second problem. Here is a little prog:
> unsigned int *a = (void * )0x81000000;
> 
> 	*a = 0x11223344;
> 	unsigned int *b = (void * )0x81000004;
> 	*b = 0x55667788;
> 	printf("Memory0.4: %x\r\n",*a);
> 	printf("Memory4.4: %x\r\n",*b);
> 	unsigned char *ss = (void*)0x81000001;
> 	printf("Memory1.1: %x\r\n",*ss);
> 	printf("Memory0.4: %x\r\n",*a);	
> 	ss = (void*)0x81000002;
> 	printf("Memory2.1: %x\r\n",*ss);
> 	ss = (void*)0x81000003;
> 	printf("Memory3.1: %x\r\n",*ss);
> 	*ss = 0x99;
> 	printf("Memory3.1ch: %x\r\n",*ss);
> 	printf("Memory0.4: %x\r\n",*a);
> 	ss = (void*)0x81000003;
> 	*ss = 0x77;
> 	printf("Memory0.4: %x\r\n",*a);
> 	ss = (void*)0x81000000;
> 	*ss = 0x88;
> 	printf("Memory0.1ch: %x\r\n",*ss);
> 	printf("Memory0.4: %x\r\n",*a);
> 
> And here is the output:
> 
> Memory0.4: 11223344
> Memory4.4: 55667788
> Memory1.1: 33
> Memory0.4: 11223344
> Memory2.1: 22
> Memory3.1: 11
> Memory3.1ch: 99
> Memory0.4: 99223344
> Memory0.4: 77223344
> Memory0.1ch: 88
> Memory0.4: 77223344
> 
> Why can I change the 1-3 byte of a 32bit location, but not the 0.?
> 
> Thanks.
> Andrew
> 

Mmmmh... It looks strange. What kind of hardware or memory is located at
0x81000000?

  Sten

-- 
/************************************************
 Do you need a tiny and efficient real time
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   http://www.net-attack.de/

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