Can anyone help me figure out why a certain ISP programming is not working correctly? I can compile one of the Keil demo examples (blinky) and upload it correctly if it is done through the IDE (Flash, Download) and it works fine. If I manually invoke the Philips Flash Utility and do it manually, it does not work. I have discovered that if I upload the hex file thru the IDE and then Download the Flash (which invokes the Flash Utility Program) that the code is different than when I look the hex file thru an editor. The blinky.hex code viewed thru an editor has code from 0-27B. When it is uploaded thru the IDE (and works), it puts code in 0-7FF and some from 1000-17FF. Does the IDE have specific locations for code that the raw hex file does not have? Can I not generate a raw hex file that can be uploaded directly by the Flash Utility Program? Just trying to understand how it works. Thanks Sutton
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ISP Serial programming
2006-02-16 by dodge1955
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