Hello Tom,
Thank you very much for your tip. I was searching in the wrong direction (as
usual).
Now I think I have found the way I should do this :
1 - In the linker script I declare a section ".iap" that begins at a given
address in the code space.
/* Beginning of the flash sector where I want to store data with IAP */
.iap 0x00016000 :
{
*(.iap)
} >CODE
. = ALIGN(4);
2 - In the C code I write something like :
long star __attribute__ ((section (".iap")));
I guess this will do the thing. I have checked in the map fil that the
address of "star" is 0x00016000.
Regards
Michel Kuenemann
-----Message d'origine-----
De : lpc2000@yahoogroups.com [mailto:lpc2000@yahoogroups.com]De la part de
Tom Walsh
Envoyé : mardi 1 novembre 2005 21:42
À : lpc2000@yahoogroups.com
Objet : Re: [lpc2000] How to specify the location of an object in memory
(GNU)
Tom Walsh wrote:
>Michel Kuenemann wrote:
>
>
>
>>Dear LPC2000 Group,
>>
>>I am using the KEIL IDE for ARM7 processors with the GNU Cygnus compiler
on
>>a LPC2106 target. My
>>problem is that I cannot find in the documentation how to tell the
compiler
>>to locate an object at a specified place (somwhere in flash memory, for
>>instance).
>>
>>
>>
>>
>>
>That would be the linker that would do the physical location of things.
>
>Compilers build relocatable objects, linkers place those into regions
>that you specify in the linker file (script).
>
>
>
Go here: http://www.openhardware.net
Then under "Documents Lib" select "Absolute Linking with gcc". In that
document, look at page 5 to see how things get hardcoded to an absolute
address. The document is rather old, I wrote it a number of years ago,
however, it is still pertinent to what we do today with the linker.
TomW
--
Tom Walsh - WN3L - Embedded Systems Consultant
http://openhardware.net, http://cyberiansoftware.com
"Windows? No thanks, I have work to do..."
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[Non-text portions of this message have been removed]Message
RE: [lpc2000] How to specify the location of an object in memory (GNU)
2005-11-01 by Michel Kuenemann
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