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Re: worth replacing a Mini-Moog??, Creativity

2002-08-10 by mmarsh100

I don't get this thread.  What's hard about the MOTM interface?

I can see where folks may have trouble with synthesis in general, 
but no modular interface is going to help with that.  I know Stooge 
Larry, for example, sometimes voices confusion about programming a 
modular, but I don't think that's because the MOTM user interface is 
difficult.

BTW, for those of us continually learning about programming these 
beasts, I would recommend talking Scott Juskiw into selling a copy 
of his CD with liner notes.  There are so many ripping timbres and 
sounds on the CD and each of them are well explained in his 
excellent liner notes. Think of it as "modular analog synth 
programming 102".

Maybe some disagreement arises because of the modular's intended 
use: this is a studio instrument (in my opinion).  It takes 
exceptional talent and forethought to take one of these beasts 
live.  I really admire Robert Rich for his masterful live modular 
use!

Mike

--- In motm@y..., "michelhav" <anymail@x> wrote:
> --- In motm@y..., "Tony Allgood" <oakley@t...> wrote:
> > >I really feel like I'm whistling in the dark here when I see 
the 
> latest
> > modules with switches that allow the choice between "V" and "R" 
> or "L"
> > and "E".
> > 
> > While this may be true for many people, it must have also been 
true 
> when
> > musicians first saw a module labelled A, D, S, R. Like any 
musical
> > instrument, there must be things to learn. And there is a school 
of
> > thought that says the harder it is to learn the more creative 
you 
> >will<
> > become.
> > 
> > Tony
> 
> This has nothing to do with the Minimoog vs. MOTM topic BTW.
> I don't know the expression "whistling in the dark", I just want 
to 
> comment on the aspect of creativity mentioned above. I definitely 
> have to disagree on that one, Tony. It might be that you mean 
> that "difficult" things will tempt a user to be more resourceful 
but 
> that is not the same as being creative. Ofcourse it is true that 
> there must be things to be learned. And ofcourse can new things 
make 
> ones creativity richer. Making things (e.g. interfaces) hard to 
> understand or to learn however will stand in the way of the 
creative 
> proces. In stead of having your creativity do the work, one will 
be 
> too busy figuring out how the damn thing works. Creative people 
will 
> therefore often walk away from hard to use interfaces. 
> 
> No offence Tony, I just had to answer.
> 
> Michel Havenith

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