Yes, I have to say, that it's very easy to catch all the harmonics of a sound, I can do that by ::gasp:: sampling the sound, or using my PC to figure out the harmonics from a recording and plug them into my additive synthesizer (Kawaii K5000s, digital, circa 1997) The real trick is in getting the expressive nature of the sound. It can be done, of course, with an additive synth by mapping your velocity and aftertouch and whatnot to your various harmonics, and on a modular synth like you're describing by mapping that to your various section's VCAs, filters, etc. Also, throw some vibrato in there for good measure... and remember, when playing a violin, there's definitly more to it than one short sound clip. (Oh, and upgrade your MOTM setup so you can REALLY construct this patch! Digital Modular? Blasphemy!) --- In motm@yahoogroups.com, SynthBaron <synthbaron@d...> wrote: > >with all the microscopic detail, animation, > > noise, randomness, and woodyness of a real violin > > Yes, but the question is does it have the playing dynamics a real string > instrument has? Would be interesting to hear a small "ensemble" so to > speak... > > Jay
Message
Re: Synthesized Violin Timbre (possibly interesting)
2002-12-28 by sucrosemusic <sucrosemusic@yahoo.com>
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