>Heck Cary. I don't know enough about this stuff to even dream that big. >Wow!! How would you use that looping envelope? >Simple minded, Stooge Larry It pays to have synths with looping envelopes, ala Prophet VS. A looping envelope is just like a regular multistage envelope except that the looping point/stages are definable. For example: T1: 50 L1: 50 T2: 10 L2: 100 T3: 50 L3: 25 T4: 25 L4: 50 Repeat: 1 -> 3 For a looping envelope we introduce the key "repeat" parameter. This defines which stages will repeat. This could be set to 1 -> 2, 2 -> 3, 3 -> 4, 1 -> 3, 2 -> 4, 1 -> 3, etc, etc. So what happens in the above scenario is that we get a medium attack to 50% level, then a speedy jump to 100%, then a medium decay to 25%, then a jump to 50% in the fourth stage. Since we defined repeat as 1 -> 3, nothing happens in the first stage since stage 1 is also set at 50%. But then we get a quick jump to 100% then decay to 25% then back to stage 1 over and over again. Attached is a rough approximation of what the CV output would be when a gate/trigger is received. -Cary
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Re: [motm] VCDO?
2000-07-17 by Cary Roberts
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