> > Excellent post, Grant. Thanks. > > > >In the "West Coast" instruments, there are 3 possible synthesis > >modes. Additive, non- > >linear waveshaping and dynamic depth FM are the primary synthesis modes.... > > Like most people's, my knowledge is quite slanted toward the East > coast school. So, for example, I don't understand why non-linear > waveshaping and dynamic depth FM can't be done with East coast style > VCOs. (I'm not asking you to expound on this, though I would > certainly welcome anything more that you'd care to write.) The only thing preventing it is that the features are not available! A Minimoog, Arp Oddyssey or 2600 do not support non-linear waveshaping. IIRC the FM is also exponential and not linear. > > Off the top of my head, it seems that dynamic depth FM would require > 2 "East coast" VCOs -- one with a linear FM input -- and a VCA to > modulate the FM depth. Am I oversimplifying? Wouldn't be the first time. ;-) In the case of the 259, it contain two oscillators and a VCA for modulation depth. > There's also been a lot said about the need for through-zero > operation, but we don't need to get into a big ZO discussion, do we? I have designed and tested a through zero core. My only concern is that the extra componentry will adversely affect stability. It is hard enough to get a stable analog VCO with out doubling the component count of the core. > >... Modulating the timbre parameters then becomes a matter of "walking > >about" in a large timbre space with multiple dimensions of > >simultaneous control. This is > >true timbre morphing and not just simple crossfading between timbres > >(which is good > >too). > > Cool. Sounds like the "terrain" thing you've mentioned. The original Wave Terrain designs were an algorithm used to compute a waveform in real time to eliminate the memory needed for waveform storage. The idea of "wave terrain" was the start of looking at wavefrom generation from a geometric, rather than algebraic perspective. In reality, a drum for example is a four dimensional generator, it is "projected" down to two dimensions by a microphone. The idea of starting with a multi-dimensional wave generating process is what is important.
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Re: Future products and a synthesizer tutorial
2006-09-10 by Grant Richter
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