Right, remember the samples are 16 bit while the output is somewhere between 20 and 24 bits (can't remember). Playing a single 16 bit waveform should theoretically be much below 0dbFS, yet still retain its full 16 bit resolution. --- aeon <aeonlux@...> wrote: > I have tested just those samples (among many others) > by sampling my XL-7 via the S/PDIF out with all > engine components disabled or at nominal levels... > > the basic analog waveshapes are far below 0dbFS, so > that is why I assumed there is a large degree of > gain scaling occurring in the engine itself...even > when boosting a layer via +10 gain, it is still below > full scale. __________________________________ Do you Yahoo!? Yahoo! Hotjobs: Enter the "Signing Bonus" Sweepstakes http://hotjobs.sweepstakes.yahoo.com/signingbonus
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Re: [xl7] Sample bit depth?
2004-01-13 by Aaron Eppolito
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