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Emu XL-7 & MP-7 User's Group

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Message

Re: Custom drum kits

2004-01-31 by steve_the_composer

--- In xl7@yahoogroups.com, <sounddaddy@c...> wrote:
> Can you explain key layers please ... I got ya on the 12 voice
> thing I think... 4layers to the preset plus 2 links with 4 layers
> each Right ?
> 
> Key Layers ?  Can I assign layers to specific KEYBOARD KEYS ?

Not specific keys, but zones.  I think this is what Aaron meant by 
key windows.

For each layer in each preset you have a low point, a high point, a 
low fade range, and a high fade range.

If the fade range is 000, the layer you are editing will sound within 
the lo to high range.  Hence, it is a switch rather than a cross fade.

You can do this with key (note number), velocity, and real-time 
controllers.

RELATED EXCERPT FROM SIMLUATED DRUM MAPS POST:

Layers may be (1) switched or (2) cross-faded across the keyboard 
map, across the velocity map, and across real-time controller maps.

RELATED EXCERPT FROM BTS [BEATS] DISCUSSION:

L1 may be a SFX (Special Effects) ROM Instrument assigned to the 
keyboard range C-2 through A#0, L2 may be a KIT (drum kit)ROM 
Instrument assigned to the keyboard range B0 through B3, L3 may be a 
BAS (Bass) ROM Instrument assigned to the keyboard range C4 through 
B5, and L4 may be a STR (string) ROM Instrument assigned to the 
keyboard range C6 through G8. 

SEE ALSO:  http://groups.yahoo.com/group/xl7/message/12656

"How to Create Custom Drum Kits: Part 1: Layering; Simulated Drum 
Maps"



Hope this helps.
--Dr. Steve  |8-)>

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