Job well done... Now someone needs to get working on converting those Audity 2K Patches correctly :) I could also remember that Planet Groove had some XL1 Patches, but they didn't work with the XLv2 ROM because the instruments were missing... Well, that's what I've found when trying to audition each Preset and discovering when pressing edit the instrument ROM not installed... --- In xl7@yahoogroups.com, Mibrilane <mibrilane@c...> wrote: > On 3/4/05 5:16 AM, "steve_the_composer" <smw-mail@p...> wrote: > > > Did you do a comparison of the complete set of parameters or just the names? > > I was under the impression that there were some differences between the two > > sets. I forgot the details, but when I did some manual comparisons I seem to > > recall I found the same presets with slightly different names and possibly > > some other differences. > > Well, I just eliminated the exact-name duplicates. I'm sure you're right > that there might have been a few presets with the same name that were > slightly tweaked for the X-ROM, but if I want slight tweaking, I'll do it > myself. Overall I've removed about 15 patches or so that might have been > unique to the XL-1 for the sake of shoehorning everything into two banks. > > The idea of course is to give folks some space for their own user presets > while preserving the maximum number of different E-mu presets - more > available patches is always a good thing! ;D > > -- Mibrilane
Message
Re: patch banks loaded to Emu Command group...
2005-03-04 by jayteejrs
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