> - a deep machine might be complex but must not necessarily be > complicated to use (it gets complicated when you go for "deepness" > and try to solve it with a user interface with a two line digit > display + lots of knobs + long menus. You need a large graphic > display to improve overview and a clear structure) Actually, it's quite valid to build an instrument with hardly any display, so long as it has plenty of physical controls. (I think something called the Minimoog worked this way.) However, a display-based solution is cheaper, easier to prototype and more flexible. > This is very > important to people with less time - something more and more > customers are facing. Yes and no; after all, Eric was saying he wanted more professional features and less patronising from the manufacturers. Surely a professional will put aside time to learn how to use his tools properly? (Of course, the issue is not this simple - it's about wasting time, rather than investing time - I'm just playing devil's advocate.) > Technicians are ruling this world: > They are celebrating an orgy (?) of features, often enough not at all > well structured, Users seem to be out of sight. > [...] > My MP-7 is worth to get into for sure. But it still needs new OS- > features. I would be willing to pay for it. Let me get this straight: you want less features, except for the ones you specifically want. -- nick rothwell -- composition, systems, performance -- http://www.cassiel.com
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Re: [xl7] Re: Emu (e-music) situation
2002-08-06 by Nick Rothwell
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