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Re: [xpantastic] Matrix 1000 and detuning of 6 voices

2008-08-13 by PeWe


Yep,- "Units">group mode.

But also the extravagant workaround wouldn�t work unfortunately.
In group mode and even w/ all synths set to unison (which is a keyboard mode only), the 1st note being hit plays the very 1st M1K which is the group master and configures all the following synths.
Every new arriving midi-note plays the next following synth, regardless it�s in polyphonic, monophonic or unison mode, this is "alternating rotate".
Detuning patches in each of the synths would simply result in any synth being slightly out of tune at a time w/ a note or chord hit.
They don�t sound in unison all together.
Maybe I�m wrong and please correct me then,- but I had 3 M1K and got exactly this never to work.

2nd disadvantage:
Assume, you�ve made a setup of several M1Ks in group mode to play multitimbral mono-, polyphonic or in unison, and logically different patches recalled in each synth. Works unless you do program changes via midi.
Group master M1K receives the midi program change no. and being the configuration master, it sets all the follow up synths to the same patch.
You�re never be able to recall a multitimbral patch combo w/ a midi prg. change command.

The only way to play some M1Ks in unison detune normally is,- set each M1K to unison, detune each synth global w/ fine tune (or use separately detuned and stored patches, which IMO is a waste of memory locations), put �em on the same midi channel and using midi-echo at the midi output of each M1K.

If you have a midi processor machine like a Miditemp PMM88E, it�s much better:
In this case, setting the different synths to unison, same midi channel, detune �em global and set �em to (different if desired) patches manually is obsolete.

Just leave the machines on different midi channels, route the master keyboard ( midi in of the processor) to the midi outs w/ the M1Ks connected and send �em controller offset values ( same controller- one negative/ one positive) on the different midi channels. The controller of your choice ( mod wheel CC# or CC#4 p.ex.) must be set up in the mod matriss to control DCO2 detune by any amount you like.
Each M1K can be set to unison via midi too and this as also the controller offsets and the midi prg-ch. no. can be stored into a patch of the midi processor.
This example is for 2 M1Ks and can be extended by using more M2Ks on more midi channels and w/ slightly different controller offsets on each of the midi channels.

With one push of a button, you configurate some M1Ks to a detuned unison setup w/ the right patch(es) selected.
If you move the controller which controls the DCO2 detune during performance, the amount of detune changes in realtime.
If you recall the patch-no. on the midi processor again, you come back to the detune amount set by the offset values.

Imagine, all this works also w/ any other synth combinations, is done in a few minutes and you never have to change your global keymode and tuning settings of your synths.
In addition, you can use it live (w/ the processor) and it can be re-created in a sequencer (which is the processor then) and played back and edited by using the sequencers automation or recording a midi-controller track.


Tony Cappellini schrieb:


No, but the Matrix 1000 has a mode that lets you chain 6 M1ks together
to get a 36 note synth.
The patches in each of those synths could be detuned, but that's an
extravagant work-around

The Matrix 6 doesnt have this feature.

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