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Re: [Evolver] does polychain really work?

2005-02-04 by Miles Bader

On Thu, 03 Feb 2005 19:43:49 -0800 (PST), Marzzz@... <Marzzz@...> wrote:

> Hmmm, so does nobody really use Evolver poly-chain, or understand how
>  it works?  That's disheartening...
>  
>  It works...whatcha wanna know??

Er, did you read my original message?

I'll summarize:

I realize poly-chaining works "in general", but my concern is that
will not work very well for sounds like slow-release pads, where you
really need proper voice stealing.

By my reading of the documentation, it sounds like a string of
Evolvers in polychain mode will never steal any voices at all (because
they send any new notes they can't handle to the poly chain output),
leading to missed notes for pads and similar sounds.  A proper
polysynth would steal a voice instead.

It may be that the Evolver handles this case properly; do you know
whether it does?

Here's a test:

  (1) make a pad sound with a very slow release time.

  (2) Now, put your Evolver in polychain mode.

  (3) Play as many notes simultaneously as you have total voices
      (e.g., if you've got two poly-evolvers chained, play 8 notes),
      and immediately release them.  They should continue sounding,
      as the slow release takes a long time to decay.

  (4) Immediately play _one more note_, which is easy to hear even
      with the other voices still sounding, like a high-pitch or something.

  (5) What happens?  Does the new note sound, having stolen a
      voice from one of the still-sounding released notes?  Or do
      you hear nothing, the new note having been sent off the end
      of the poly-chain?

Thanks,

-Miles
-- 
Do not taunt Happy Fun Ball.

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