This was added for the keyboard O.S. and I believe
will be updated for the other O.S., that is, (but I could be wrong) I believe
the O.S.' will be unified.
----- Original Message -----From: Miles BaderSent: Friday, February 04, 2005 12:03 AMSubject: Re: [Evolver] does polychain really work?On Thu, 3 Feb 2005 23:21:27 -0500, Ravi Ivan Sharma
<sharmalaw1@...m> wrote:
> it sends off the poly chain. SImple rule for the 4 voice, 1, 2, 3, 4, 1, 2,
> 3, 4. If you hold down 1 and 2, the other notes are 3, 4, 3, 4, 3, 4
>
> if you chain a keyboard and a poly together, you tell the O.S. that you are
> using 8 voices and it goes, 1,2,3, 4, 5, 6, 7, 8, 1, 2, 3 if you then hold
> down 3, 4 and 5, and then play single notes it goes, 6, 7, 8, 1, 2, 6, 7, 8,
> 1, 2, etc.
Sounds pretty good. The crucial detail seems to be the ability to
"tell the O.S. you're using 8 voices", which allows it to behave more
cleverly. I didn't see this mentioned in the polychain section of the
poly-evolver manual -- was it added for the keyboard version?
> This is pretty good. It is not 100 percent perfect. i.e. if the next voice
> to be sounded is 7 because 7 is no longer held, but 7 is still ringing out,
> it will take it. And if 7 is the next in line because 7 is not held down,
> but 7 is still ringing out, and so is 8 and 8 was lifted before 7, it will
> still take 7, not 8.
> ;
> If the rule was the next voice would be the open voice that was released
> prior to any other current open voice, I guess then the logic would be as
> good as it could be.
Yes, sounds like it (actually that last refinement might be a
noticeable improvement for people with only 4 or 5 voices available.
It's nice to hear that all this sort of detail is being addressed.
Thanks,
-Miles
--
Do not taunt Happy Fun Ball.