> why does "ringmod 3->4" or "ringmod 4->3" affect the sound even if osc > 3+4 is muted (level 0) and only the analog osc“s are in use? > Anu Kirk's Definitive Guide to the Evolver explains the ringmod feature very well. Here it is at carbon111's evolver page: http://www.carbon111.com/evolver.html Basically the answer to your question is that the ringmod amount is merely a level control. If you think about it, this makes sense. Ringmod is a multiplication of the frequencies of each oscillator, so it's not like you can apply "more multiplication." (Unlike Frequency Modulation, with which you can add more modulation of one oscillator to another.) So if you want to hear just ringmodded sounds, you need to have all the oscillators' levels at zero and the ringmod amount up.
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Re: ringmod question
2006-04-19 by wilsontherocker
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