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Dave Smith Instruments SYNTHESIZERS

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Re: [Evolver] Audio inputs

2008-01-21 by stonemunky1221

Thanks Josh-

Oh I'm digging, don't worry!  LOL!

What I'm trying to figure out is what makes the evolver combine a
signal, modify a signal or alter a signal.  I've made some progress-I
just want to make sure I'm not aimless fighting a firmware issue...

J

--- In DSI_Evolver@yahoogroups.com, josh <notjoshua@...> wrote:
>
> The evolver is deep.
> You're going to have to dive in! ;-)
> 
> I'd suggest the 'definitive guide to evolver', available free in
this yahoo
> group, and learning how to build patches form 'default' or
initialised, it
> will give you a much more comprehensive understanding of what's going on
> inside this little beast ;-)
> 
> If you prefer prest surfing, maybe the evolver desktop isn't for you.
> 
> It takes a little time to wrap your head around all the different
input &
> trigger modes, but it's well worth it IMO!
> I still get confused at times :)
> 
> cheers,
> josh
> 
> On Jan 2, 2008 7:48 PM, stonemunky1221 <stonemunky1221@...> wrote:
> 
> >
> > So I'm using the desktop Evolver as an effects unit and loving what it
> > does but I notice there are specific effects for guitar and bass
> > (Banks 2 20-40)-and then some aren't but sometimes they will still
> > gate the effect. Obviously you can set the Trigger Select but so far
> > it doesn't seem that all the effect that react to the sounds are
> > dependent upon that.
> >
> > So my question is:
> >
> > What defines how the Evolver responds to sound? What makes a sound
> > more viable as a effect as opposed to just a synth. Is there a way to
> > alter a sound so its gates the way the sounds in bank 2 do?
> >
> > Thanks in advance!
> >
> > J
> >
> >  
> >
>

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