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SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-13 by soundtower_helpdesk

Hi all,

We have prepared an Evolver/Poly comprehensive update. We have 
posted it as a beta for now as we do not have all the support 
documents prepared yet but we took special care in order to assure 
the quality of this software was high. It is an extensive remake of 
any previous version and is loaded with many exciting new features  
that I am sure you will find very innovative and useful. Both Mac  
and PC versions share the same look. The Mac version features 
Virtual Midi interface that acts like a bridge between the software  
sequencers, the editor and the hardware.

There is an extensive CC mapping function to program parameter 
mapping that allows the sequencers to adjust any poly/evolver 
parameter using sequencer's cc mixers or cc hardware  controllers  
to play and record in real time. In addition there is a new look for 
the editing panel that follows the hardware keyboard signal flow 
layout.

For the Poly, there is a new simplified mode that will allow you to 
quickly edit not only the combo settings but also all programs on 
four channels. 

As for registration codes, the  version 4 PC and MAC accepts only 
the "Mac" reg code. I All PC users will need a new reg code for this 
upgrade  (which is going to be the same as current Mac code).

If you would like to check it out for free as a demo for now please 
direct your browsero to: 

www.soundtower.com/evolver

Any and all comments welcome.

See you in NAMM if are there this week.

best regards
Derek

www.soundtower.com

Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-14 by Robert Krueger

Woot!

I'm looking forward to giving this a run through next weekend. Thanks!

On Jan 12, 2008 11:19 PM, soundtower_helpdesk
<soundtower_helpdesk@...> wrote:
Show quoted textHide quoted text
>
>
>
>
>
>
> Hi all,
>
>  We have prepared an Evolver/Poly comprehensive update. We have
>  posted it as a beta for now as we do not have all the support
>  documents prepared yet but we took special care in order to assure
>  the quality of this software was high. It is an extensive remake of
>  any previous version and is loaded with many exciting new features
>  that I am sure you will find very innovative and useful. Both Mac
>  and PC versions share the same look. The Mac version features
>  Virtual Midi interface that acts like a bridge between the software
>  sequencers, the editor and the hardware.
>
>  There is an extensive CC mapping function to program parameter
>  mapping that allows the sequencers to adjust any poly/evolver
>  parameter using sequencer's cc mixers or cc hardware controllers
>  to play and record in real time. In addition there is a new look for
>  the editing panel that follows the hardware keyboard signal flow
>  layout.
>
>  For the Poly, there is a new simplified mode that will allow you to
>  quickly edit not only the combo settings but also all programs on
>  four channels.
>
>  As for registration codes, the version 4 PC and MAC accepts only
>  the "Mac" reg code. I All PC users will need a new reg code for this
>  upgrade (which is going to be the same as current Mac code).
>
>  If you would like to check it out for free as a demo for now please
>  direct your browsero to:
>
>  www.soundtower.com/evolver
>
>  Any and all comments welcome.
>
>  See you in NAMM if are there this week.
>
>  best regards
>  Derek
>
>  www.soundtower.com
>
>

Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-14 by Magnus Liljebergh

Hi Derek/Soundtower,

This are my first impressions:

1. Great to see that you have implemented the new signalflow layout but
if you haved tested it on a 15" screen you will see that part of the  
layout is
outside the screen and you have to scroll to see it. The scroll  
function in the
edit window doesn´t even work with my MacbookPro mousepad. I made a
new layout sketch (attached to this mail) that fits a 15" screen by  
rearanging
parts to group them so they, in my opinion, make sense.

2. Rotating the knobs with the mouse is frustrating. I can´t just  
klick and drag
the mouse up and down to change the value. I have to rotate around the  
knob
center to do it. Not that user friendly.

3. I would like to see drop manues on, for ex. destination windows,  
instead of the
separate window we have had on previous versions.

4. Sorry to pick on this, but the overall graphical implementation,  
for ex. the knobs
and the brown envelopes in the signalflow layout doesn´t look fresh to  
me. It´s 2008
and the evolver isn´t a retro synth. And you even forgot both the  
evolver and
dave smith logo.

Looking forward to the finnished product,

Best
Magnus

Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-15 by SoundTower_Help Desk

Thank you greatly Magnus.
I have forwarded this to programming and they will set up work sched. for those involve to go through your notes.
The one thing though that I believe won't change is knobs working on a radial basis instead of an up and down hidden slider implemention. We implemented this feature because we chose to make the knobs as realistic as possible. I hope you can live with this small detail.
best regards
Derek

Magnus Liljebergh wrote:
Show quoted textHide quoted text
Hi Derek/Soundtower,

This are my first impressions:

1. Great to see that you have implemented the new signalflow layout but
if you haved tested it on a 15" screen you will see that part of the
layout is
outside the screen and you have to scroll to see it. The scroll
function in the
edit window doesn\ufffdt even work with my MacbookPro mousepad. I made a
new layout sketch (attached to this mail) that fits a 15" screen by
rearanging
parts to group them so they, in my opinion, make sense.

2. Rotating the knobs with the mouse is frustrating. I can\ufffdt just
klick and drag
the mouse up and down to change the value. I have to rotate around the
knob
center to do it. Not that user friendly.

3. I would like to see drop manues on, for ex. destination windows,
instead of the
separate window we have had on previous versions.

4. Sorry to pick on this, but the overall graphical implementation,
for ex. the knobs
and the brown envelopes in the signalflow layout doesn\ufffdt look fresh to
me. It\ufffds 2008
and the evolver isn\ufffdt a retro synth. And you even forgot both the
evolver and
dave smith logo.

Looking forward to the finnished product,

Best
Magnus



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RE: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-15 by Iain Bryden

I agree with Magnus Liljebergh regarding the knobs. Turning virtual knobs by clicking on the edge of a tiny circle and trying to rotate it with tiny mouse movements is incredibly tedious. There are ways to keep the graphics the way they are but make knob adjustments easier. For example, when a user clicks on a knob, that knob becomes active until the mouse is released. While the knob is active, moving the mouse up or down can increment or decrement its value. The knob graphic can still appear to turn.
-- Iain

From: DSI_Evolver@yahoogroups.com [mailto:DSI_Evolver@yahoogroups.com] On Behalf Of SoundTower_Help Desk
Sent: Tuesday, January 15, 2008 2:59 PM
To: DSI_Evolver@...m
Subject: Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

Thank you greatly Magnus.
I have forwarded this to programming and they will set up work sched. for those involve to go through your notes.
The one thing though that I believe won't change is knobs working on a radial basis instead of an up and down hidden slider implemention. We implemented this feature because we chose to make the knobs as realistic as possible. I hope you can live with this small detail.
best regards
Derek

Magnus Liljebergh hotmail.com> wrote:
Hi Derek/Soundtower,

This are my first impressions:

1. Great to see that you have implemented the new signalflow layout but
if you haved tested it on a 15" screen you will see that part of the
layout is
outside the screen and you have to scroll to see it. The scroll
function in the
edit window doesn´t even work with my MacbookPro mousepad. I made a
new layout sketch (attached to this mail) that fits a 15" screen by
rearanging
parts to group them so they, in my opinion, make sense.

2. Rotating the knobs with the mouse is frustrating. I can´t just
klick and drag
the mouse up and down to change the value. I have to rotate around the
knob
center to do it. Not that user friendly.

3. I would like to see drop manues on, for ex. destination windows,
instead of the
separate window we have had on previous versions.

4. Sorry to pick on this, but the overall graphical implementation,
for ex. the knobs
and the brown envelopes in the signalflow layout doesn´t look fresh to
me. It´s 2008
and the evolver isn´t a retro synth. And you even forgot both the
evolver and
dave smith logo.

Looking forward to the finnished product,

Best
Magnus



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Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-15 by Magnus Liljebergh

Derek,

Sorry to brake it to you but it´s all about a userfriendly interface,
not realism in this case. You probably own an Ipod or mac and
understand why they are so popular. If we where talking about
modulating a vintage synth to VST a would totally agree with you.
But that´s not the case.

Right now the 4.0 beta it´s more complicated to use then the existing
version therefore the choice is quite simple for me. Even if the upgrade
should be free.

The previous version still lacks some basic features to be fixes that
I´ve e-mailed you some time ago.

- Drop down menues are showing numeric values istead of the right
options for different settings.

- LFO amounts doesn´t show sync values.

Cheers,
Magnus


15 jan 2008 kl. 20.58 skrev SoundTower_Help Desk:


Thank you greatly Magnus.
I have forwarded this to programming and they will set up work sched. for those involve to go through your notes.
;
The one thing though that I believe won't change is knobs working on a radial basis instead of an up and down hidden slider implemention. We implemented this feature because we chose to make the knobs as realistic as possible. I hope you can live with this small detail.
best regards
Derek

Magnus Liljebergh hotmail.com> wrote:
Hi Derek/Soundtower,

This are my first impressions:

1. Great to see that you have implemented the new signalflow layout but
if you haved tested it on a 15" screen you will see that part of the
layout is
outside the screen and you have to scroll to see it. The scroll
function in the
edit window doesn´t even work with my MacbookPro mousepad. I made a
new layout sketch (attached to this mail) that fits a 15" screen by ;
rearanging
parts to group them so they, in my opinion, make sense.

2. Rotating the knobs with the mouse is frustrating. I can´t just
klick and drag
the mouse up and down to change the value. I have to rotate around the
knob
center to do it. Not that user friendly.

3. I would like to see drop manues on, for ex. destination windows,
instead of the
separate window we have had on previous versions.

4. Sorry to pick on this, but the overall graphical implementation,
for ex. the knobs
and the brown envelopes in the signalflow layout doesn´t look fresh to
me. It´s 2008
and the evolver isn´t a retro synth. And you even forgot both the
evolver and
dave smith logo.

Looking forward to the finnished product,

Best
Magnus




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Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-15 by Robert Krueger

Using radial allows the user to choose the size of his arc for very
fine, slow changes in very big arcs, or small tiny arcs for quick fast
tweaking. I actually prefer the radial, but the ability to switch
between those methods would be nice.
Show quoted textHide quoted text
On Jan 15, 2008 5:14 PM, Magnus Liljebergh <m_liljebergh@hotmail.com> wrote:
>
>
>
>
>
>
> Derek,
>
> Sorry to brake it to you but it´s all about a userfriendly interface,
> not realism in this case. You probably own an Ipod or mac and
> understand why they are so popular. If we where talking about
> modulating a vintage synth to VST a would totally agree with you.
> But that´s not the case.
>

Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-15 by Magnus Liljebergh

Robert,

Thanks, that´s a better explanation and I agree with you
about an option to switch between the two.



15 jan 2008 kl. 23.27 skrev Robert Krueger:

Using radial allows the user to choose the size of his arc for very
fine, slow changes in very big arcs, or small tiny arcs for quick fast
tweaking. I actually prefer the radial, but the ability to switch
between those methods would be nice.

On Jan 15, 2008 5:14 PM, Magnus Liljebergh <m_liljebergh@hotmail.com> wrote:
>
>
>
>
>
>
> Derek,
>
> Sorry to brake it to you but it´s all about a userfriendly interface,
> not realism in this case. You probably own an Ipod or mac and
> understand why they are so popular. If we where talking about
> modulating a vintage synth to VST a would totally agree with you.
> But that´s not the case.
>


Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-15 by John Wieczorek

I don't have a problem with the circular knob movement.
I would like to see the sequence editor and sliders respond to a  
single click & drag across them,
rather than having to click on each slider and then drag. i.e. more  
of a painting motion (if that makes any sense).


jmw

Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-16 by Magnus Liljebergh

+1 on draw mode in the sequencer window.



15 jan 2008 kl. 23.42 skrev John Wieczorek:
Show quoted textHide quoted text
> I don't have a problem with the circular knob movement.
> I would like to see the sequence editor and sliders respond to a
> single click & drag across them,
> rather than having to click on each slider and then drag. i.e. more
> of a painting motion (if that makes any sense).
>
> jmw
>
>
>

Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-16 by Magnus Liljebergh

The LFO Amount values should reset to "s1" when synced,
not continue past 100.


15 jan 2008 kl. 23.53 skrev John Wieczorek:
Show quoted textHide quoted text
>
>
> A small "bug" I just noticed on the Mac version:
>
> The "edit view" menu doesn't indicate which mode (generic or flow) is
> selected.
> a check mark next to the currently selected choice would be helpful.
>
> jmw
>
>

Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-16 by Harry Pinna

Thanks for updating the editor, I appreciate it. The only small thing
I've found so far in the beta is that the Oscillator sections are
labeled "OCS" instead of "OSC." At least it's an easy fix.

Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-17 by Chris Leary

Great stuff - I've yet to see a truly competent editor/librarian for
the Evolver, so an update is very welcome here.

Here are my thoughts on the beta:

1) Selecting a patch renders the name unreadable in the list due to
dark blue selection colour and black text - perhaps ought to be white.
Not a huge problem given the name is doubled at the top, but still
it's inelegant.

2) The editor's not very unusable on a 1280x1024 resolution due to
having to scroll across to see all the controls. Also, the scroll bar
blinks needlessly for some reason. Otherwise I like the design of the
editor - similar to SoundDiver, and a huge improvement on the old
interface.

3) Mouse control: Yeah, as mentioned the circular control may mean you
can select values accurately, but it's also pretty hard on the wrist.
Linear scrolling is much easier and doesn't rely on the pointer's
relative position, only vertical movement - much better. Ideally we'd
have an option to switch between the two. Most sequencers have options
for circular/linear for VSTs - arguably the standard on-screen
interfacing paradigm. For linear control, holding down a modifier for
finer control would be handy - again this is the standard within
Cubase for VSTs.

4) Mouse wheel: Why have you chosen to reverse the mouse wheel's
function? Every other app follows the standard up/down scroll for
up/down value control respectively. I don't understand why you'd
chosen to do the opposite. Why force people to get used to another way
of working?

5) Having to manually click 'close' after selecting a modulation
destination becomes rather tiresome after a while - should it not
simply close once you have made a selection, as the drop-down ones do?
At the very least, being able to double-click to select and close
would help.

I haven't been able to test anything else in depth as it's too
frustrating due to the UI issues above. I know I sound rather blunt
with some of the comments, and I don't mean to insult or belittle your
efforts, but I'm just a little frustrated at the lack of a decent
editor (and that applies to all my synths - I never thought I'd miss
SoundDiver, but to be honest it still hasn't been bettered yet by a
long shot. The Vyzor editor looks nice, but is still a pain to use due
to the cumbersome SoundQuest foundation. Please examine some VST
interfaces for inspiration, such as those from NI, Ohm Force and PSP -
I know you can turn this into a cracking piece of software.

Regards,
Chris.

--- In DSI_Evolver@yahoogroups.com, "soundtower_helpdesk"
<soundtower_helpdesk@...> wrote:
Show quoted textHide quoted text
>
> Hi all,
> 
> We have prepared an Evolver/Poly comprehensive update. We have 
> posted it as a beta for now as we do not have all the support 
> documents prepared yet but we took special care in order to assure 
> the quality of this software was high. It is an extensive remake of 
> any previous version and is loaded with many exciting new features  
> that I am sure you will find very innovative and useful. Both Mac  
> and PC versions share the same look. The Mac version features 
> Virtual Midi interface that acts like a bridge between the software  
> sequencers, the editor and the hardware.
> 
> There is an extensive CC mapping function to program parameter 
> mapping that allows the sequencers to adjust any poly/evolver 
> parameter using sequencer's cc mixers or cc hardware  controllers  
> to play and record in real time. In addition there is a new look for 
> the editing panel that follows the hardware keyboard signal flow 
> layout.
> 
> For the Poly, there is a new simplified mode that will allow you to 
> quickly edit not only the combo settings but also all programs on 
> four channels. 
> 
> As for registration codes, the  version 4 PC and MAC accepts only 
> the "Mac" reg code. I All PC users will need a new reg code for this 
> upgrade  (which is going to be the same as current Mac code).
> 
> If you would like to check it out for free as a demo for now please 
> direct your browsero to: 
> 
> www.soundtower.com/evolver
> 
> Any and all comments welcome.
> 
> See you in NAMM if are there this week.
> 
> best regards
> Derek
> 
> www.soundtower.com
>

Re: [Evolver] Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by SoundTower_Help Desk

Hi Chris,
Thanks for the detailed note. Very kind.
This kind of input is exaclty why we release a beta version. It is to catch all possible issues before final release.
Yes we acknowledge that as fare as controls go there are many other ways to changing parameter values. I could perhaps suggest that if you like a linear approach use the mouse wheel for now. The mouse wheel linear change is easer to implement as far as programming goes. I believe that we will make it option based on your note as well as the other you refered to.
Thanks for pointing it out, most of us are use to knobs here as we use the hardware while programming.
But we understand the concerns and it will be addressed.
As far a resolution is concerned it is tough to show all parameters. It does not leave us much room to manouver but we will make a version will self adjust automatically for 1400 x 900 screnn resolutions or greater.
The mouse wheel direction choice: the delta x/y can be reversed and put into options.
Selecting with out closeing allows you to select destination for lots of parameters without having to reopen the window. When you are into more than mod contrtols you will see the value. You don't have to close the window each time; just click on another destination to have it assigned.
In our experience other menu forms will not be as freindly.

The problem with look of the vst example is that it is limiting. We have to sacrifice bitmaps for the sake of usability and functionality of the software. The look is a concern but we cannot sacrifice functionality for look.
Trust me if we were to present a few knobs a time we could go for a 3-d look that would rival Apples double buffered output but then we would be accussed of selling out and who knows what else.
Thanks again for the great suggestions. They will be implemented as mentioned above.
best regards
Derek

Chris Leary wrote:
Show quoted textHide quoted text
Great stuff - I've yet to see a truly competent editor/librarian for
the Evolver, so an update is very welcome here.

Here are my thoughts on the beta:

1) Selecting a patch renders the name unreadable in the list due to
dark blue selection colour and black text - perhaps ought to be white.
Not a huge problem given the name is doubled at the top, but still
it's inelegant.

2) The editor's not very unusable on a 1280x1024 resolution due to
having to scroll across to see all the controls. Also, the scroll bar
blinks needlessly for some reason. Otherwise I like the design of the
editor - similar to SoundDiver, and a huge improvement on the old
interface.

3) Mouse control: Yeah, as mentioned the circular control may mean you
can select values accurately, but it's also pretty hard on the wrist.
Linear scrolling is much easier and doesn't rely on the pointer's
relative position, only vertical movement - much better. Ideally we'd
have an option to switch between the two. Most sequencers have options
for circular/linear for VSTs - arguably the standard on-screen
interfacing paradigm. For linear control, holding down a modifier for
finer control would be handy - again this is the standard within
Cubase for VSTs.

4) Mouse wheel: Why have you chosen to reverse the mouse wheel's
function? Every other app follows the standard up/down scroll for
up/down value control respectively. I don't understand why you'd
chosen to do the opposite. Why force people to get used to another way
of working?

5) Having to manually click 'close' after selecting a modulation
destination becomes rather tiresome after a while - should it not
simply close once you have made a selection, as the drop-down ones do?
At the very least, being able to double-click to select and close
would help.

I haven't been able to test anything else in depth as it's too
frustrating due to the UI issues above. I know I sound rather blunt
with some of the comments, and I don't mean to insult or belittle your
efforts, but I'm just a little frustrated at the lack of a decent
editor (and that applies to all my synths - I never thought I'd miss
SoundDiver, but to be honest it still hasn't been bettered yet by a
long shot. The Vyzor editor looks nice, but is still a pain to use due
to the cumbersome SoundQuest foundation. Please examine some VST
interfaces for inspiration, such as those from NI, Ohm Force and PSP -
I know you can turn this into a cracking piece of software.

Regards,
Chris.

--- In DSI_Evolver@yahoogroups.com, "soundtower_helpdesk"
helpdesk@...> wrote:
>
> Hi all,
>
> We have prepared an Evolver/Poly comprehensive update. We have
> posted it as a beta for now as we do not have all the support
> documents prepared yet but we took special care in order to assure
> the quality of this software was high. It is an extensive remake of
> any previous version and is loaded with many exciting new features
> that I am sure you will find very innovative and useful. Both Mac
> and PC versions share the same look. The Mac version features
> Virtual Midi interface that acts like a bridge between the software
> sequencers, the editor and the hardware.
>
> There is an extensive CC mapping function to program parameter
> mapping that allows the sequencers to adjust any poly/evolver
> parameter using sequencer's cc mixers or cc hardware controllers
> to play and record in real time. In addition there is a new look for
> the editing panel that follows the hardware keyboard signal flow
> layout.
>
> For the Poly, there is a new simplified mode that will allow you to
> quickly edit not only the combo settings but also all programs on
> four channels.
>
> As for registration codes, the version 4 PC and MAC accepts only
> the "Mac" reg code. I All PC users will need a new reg code for this
> upgrade (which is going to be the same as current Mac code).
>
> If you would like to check it out for free as a demo for now please
> direct your browsero to:
>
> www.soundtower.com/evolver
>
> Any and all comments welcome.
>
> See you in NAMM if are there this week.
>
> best regards
> Derek
>
> www.soundtower.com
>


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Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by SoundTower_Help Desk

Hi John,
Thanks for the note.
There are two modes already implemented to deal with this. If you go into the squencer window you will see the options for pen mode and slider. This should give you the flexibility you need.
Best regards
Derek

John Wieczorek wrote:
Show quoted textHide quoted text
I don't have a problem with the circular knob movement.
I would like to see the sequence editor and sliders respond to a
single click & drag across them,
rather than having to click on each slider and then drag. i.e. more
of a painting motion (if that makes any sense).

jmw


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Re: [Evolver] Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by Magnus Liljebergh

Hi Derek,

I think nobody here is expecting shiny, 3D animated swooshing graphics
with a 3 botton input display (Apple). You missenterpreted what I mentioned
earlier about user friend interfaces. I was refering to simple and understandable
layouts with knobs that should be easy to tweat even if you are using a mousepad.
A wheel mouse to get linear scrolling doesn´t do it for me, it´s to slow.

A totally agree with you about function before design. But this can be achieved
with easy methods without compromising one another. Have a look at the simple
graphics Ableton Live uses. The have rotary knobs with linear scrolling. ;)
My comment on the graphics earlier where more about choosing different knob
graphics (more realistic) and menu/envelope colors (brown isn´t that hot, it´s 2008)
showned in the example I sent you. Easy changes. No CPU performance lost.




18 jan 2008 kl. 06.35 skrev SoundTower_Help Desk:


Hi Chris,
Thanks for the detailed note. Very kind.
This kind of input is exaclty why we release a beta version. It is to catch all possible issues before final release.
Yes we acknowledge that as fare as controls go there are many other ways to changing parameter values. I could perhaps suggest that if you like a linear approach use the mouse wheel for now. The mouse wheel linear change is easer to implement as far as programming goes. I believe that we ;will make it option based on your note as well as the other you refered to.
Thanks for pointing it out, most of us are use to knobs here as we use the hardware while programming.
But we understand the concerns and it will be addressed.
As far a resolution is concerned it is tough to show all parameters. It does not leave us much room to manouver but we will make a version will self adjust automatically for 1400 x 900 screnn resolutions or greater.
The mouse wheel direction choice: the delta x/y can be reversed and put into options.
Selecting with out closeing allows you to select destination for lots of parameters without having to reopen the window. When you are into more than mod contrtols you will see the value. You don't have to close the window each time; just click on another destination to have it assigned.
In our experience other menu forms will not be as freindly.

The problem with look of the vst example is that it is limiting. We have to sacrifice bitmaps for the sake of usability and functionality of the software. The look is a concern but we cannot sacrifice functionality for look.
Trust me if we were to present a few knobs a time we could go for a 3-d look that would rival Apples double buffered output but then we would be accussed of selling out and who knows what else.
Thanks again for the great suggestions. They will be implemented as mentioned above.
best regards
Derek

Chris Leary com> wrote:
Great stuff - I've yet to see a truly competent editor/librarian for
the Evolver, so an update is very welcome here.

Here are my thoughts on the beta:

1) Selecting a patch renders the name unreadable in the list due to
dark blue selection colour and black text - perhaps ought to be white.
Not a huge problem given the name is doubled at the top, but still
it's inelegant.

2) The editor's not very unusable on a 1280x1024 resolution due to
having to scroll across to see all the controls. Also, the scroll bar
blinks needlessly for some reason. Otherwise I like the design of the
editor - similar to SoundDiver, and a huge improvement on the old
interface.

3) Mouse control: Yeah, as mentioned the circular control may mean you
can select values accurately, but it's also pretty hard on the wrist.
Linear scrolling is much easier and doesn't rely on the pointer's
relative position, only vertical movement - much better. Ideally we'd
have an option to switch between the two. Most sequencers have options
for circular/linear for VSTs - arguably the standard on-screen
interfacing paradigm. For linear control, holding down a modifier for
finer control would be handy - again this is the standard within
Cubase for VSTs.

4) Mouse wheel: Why have you chosen to reverse the mouse wheel's
function? Every other app follows the standard up/down scroll for
up/down value control respectively. I don't understand why you'd
chosen to do the opposite. Why force people to get used to another way
of working?

5) Having to manually click 'close' after selecting a modulation
destination becomes rather tiresome after a while - should it not
simply close once you have made a selection, as the drop-down ones do?
At the very least, being able to double-click to select and close
would help.

I haven't been able to test anything else in depth as it's too
frustrating due to the UI issues above. I know I sound rather blunt
with some of the comments, and I don't mean to insult or belittle your
efforts, but I'm just a little frustrated at the lack of a decent
editor (and that applies to all my synths - I never thought I'd miss
SoundDiver, but to be honest it still hasn't been bettered yet by a
long shot. The Vyzor editor looks nice, but is still a pain to use due
to the cumbersome SoundQuest foundation. Please examine some VST
interfaces for inspiration, such as those from NI, Ohm Force and PSP -
I know you can turn this into a cracking piece of software.

Regards,
Chris.

--- In DSI_Evolver@yahoogroups.com, "soundtower_helpdesk"
helpdesk@...> wrote:
>
> Hi all,
>
> We have prepared an Evolver/Poly comprehensive update. We have
> posted it as a beta for now as we do not have all the support
> documents prepared yet but we took special care in order to assure
> the quality of this software was high. It is an extensive remake of
> any previous version and is loaded with many exciting new features
> that I am sure you will find very innovative and useful. Both Mac
> and PC versions share the same look. The Mac version features
> Virtual Midi interface that acts like a bridge between the software
> sequencers, the editor and the hardware.
>
> There is an extensive CC mapping function to program parameter
> mapping that allows the sequencers to adjust any poly/evolver
> parameter using sequencer's cc mixers or cc hardware controllers
> to play and record in real time. In addition there is a new look for
> the editing panel that follows the hardware keyboard signal flow
> layout.
>
> For the Poly, there is a new simplified mode that will allow you to
> quickly edit not only the combo settings but also all programs on
> four channels.
>
> As for registration codes, the version 4 PC and MAC accepts only
> the "Mac" reg code. I All PC users will need a new reg code for this
> upgrade (which is going to be the same as current Mac code).
>
> If you would like to check it out for free as a demo for now please
> direct your browsero to: ;
>
> www.soundtower.com/evolver
>
> Any and all comments welcome.
>
> See you in NAMM if are there this week.
>
> best regards
> Derek
>
> www.soundtower.com
>



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Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by John Wieczorek

Thanks Derek - that's what I was looking for.

Any chance on implementing "pen mode" in the generic editor?
perhaps having the sliders snap to cursor position on click rather than increment.

jmw




On Jan 18, 2008, at 12:41 AM, SoundTower_Help Desk wrote:


Hi John,
Thanks for the note.
There are two modes already implemented to deal with this. If you go into the squencer window you will see the options for pen mode and slider. This should give you the flexibility you need.
Best regards
Derek

John Wieczorek org> wrote:
I don't have a problem with the circular knob movement.
I would like to see the sequence editor and sliders respond to a
single click & drag across them,
rather than having to click on each slider and then drag. i.e. more
of a painting motion (if that makes any sense).

jmw



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Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by Magnus Liljebergh

Same there John.


18 jan 2008 kl. 11.06 skrev John Wieczorek:
Show quoted textHide quoted text
> Thanks Derek - that's what I was looking for.
>
>
> Any chance on implementing "pen mode" in the generic editor?
> perhaps having the sliders snap to cursor position on click rather  
> than increment.
>
> jmw
>
>
>
>
> On Jan 18, 2008, at 12:41 AM, SoundTower_Help Desk wrote:
>
>>
>> Hi John,
>> Thanks for the note.
>>
>> There are two modes already implemented to deal with this. If you  
>> go into the squencer window you will see the options for pen mode  
>> and slider. This should give you the flexibility you need.
>>
>> Best regards
>> Derek
>>
>> John Wieczorek <evening@...> wrote:
>> I don't have a problem with the circular knob movement.
>> I would like to see the sequence editor and sliders respond to a
>> single click & drag across them,
>> rather than having to click on each slider and then drag. i.e. more
>> of a painting motion (if that makes any sense).
>>
>> jmw
>>
>>
>>
>> Looking for last minute shopping deals? Find them fast with Yahoo!  
>> Search.
>>
>
>
>

Re: [Evolver] Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by SoundTower_Help Desk

Hi Magnus,
Sorry for sounding heavy. Didn't mean it. Just busy at NAMM pounding the floor.
Good points you made.
As to the brown we were told this was a caramel gold but we can revisit this. Further, after a quick talk with the programmers here with me at NAMM, they told me they could implement a system call to the colour pallet and let the user choose the colour they want as they want. I'll let you know.
The knob graphics are an ongoing challenge for all companies in this biz. We have to be pretty careful about copywrite and can't spend hugh time on generating our own. So, another bind.
But thanks for your time indeed.
Best regards,
Derek

Magnus Liljebergh wrote:
Show quoted textHide quoted text
Hi Derek,

I think nobody here is expecting shiny, 3D animated swooshing graphics
with a 3 botton input display (Apple). You missenterpreted what I mentioned
earlier about user friend interfaces. I was refering to simple and understandable
layouts with knobs that should be easy to tweat even if you are using a mousepad.
A wheel mouse to get linear scrolling doesn\ufffdt do it for me, it\ufffds to slow.

A totally agree with you about function before design. But this can be achieved
with easy methods without compromising one another. Have a look at the simple
graphics Ableton Live uses. The have rotary knobs with linear scrolling. ;)
My comment on the graphics earlier where more about choosing different knob
graphics (more realistic) and menu/envelope colors (brown isn\ufffdt that hot, it\ufffds 2008)
showned in the example I sent you. Easy changes. No CPU performance lost.




18 jan 2008 kl. 06.35 skrev SoundTower_Help Desk:


Hi Chris,
Thanks for the detailed note. Very kind.
This kind of input is exaclty why we release a beta version. It is to catch all possible issues before final release.
Yes we acknowledge that as fare as controls go there are many other ways to changing parameter values. I could perhaps suggest that if you like a linear approach use the mouse wheel for now. The mouse wheel linear change is easer to implement as far as programming goes. I believe that we will make it option based on your note as well as the other you refered to.
Thanks for pointing it out, most of us are use to knobs here as we use the hardware while programming.
But we understand the concerns and it will be addressed.
As far a resolution is concerned it is tough to show all parameters. It does not leave us much room to manouver but we will make a version will self adjust automatically for 1400 x 900 screnn resolutions or greater.
The mouse wheel direction choice: the delta x/y can be reversed and put into options.
Selecting with out closeing allows you to select destination for lots of parameters without having to reopen the window. When you are into more than mod contrtols you will see the value. You don't have to close the window each time; just click on another destination to have it assigned.
In our experience other menu forms will not be as freindly.

The problem with look of the vst example is that it is limiting. We have to sacrifice bitmaps for the sake of usability and functionality of the software. The look is a concern but we cannot sacrifice functionality for look.
Trust me if we were to present a few knobs a time we could go for a 3-d look that would rival Apples double buffered output but then we would be accussed of selling out and who knows what else.
Thanks again for the great suggestions. They will be implemented as mentioned above.
best regards
Derek

Chris Leary com> wrote:
Great stuff - I've yet to see a truly competent editor/librarian for
the Evolver, so an update is very welcome here.

Here are my thoughts on the beta:

1) Selecting a patch renders the name unreadable in the list due to
dark blue selection colour and black text - perhaps ought to be white.
Not a huge problem given the name is doubled at the top, but still
it's inelegant.

2) The editor's not very unusable on a 1280x1024 resolution due to
having to scroll across to see all the controls. Also, the scroll bar
blinks needlessly for some reason. Otherwise I like the design of the
editor - similar to SoundDiver, and a huge improvement on the old
interface.

3) Mouse control: Yeah, as mentioned the circular control may mean you
can select values accurately, but it's also pretty hard on the wrist.
Linear scrolling is much easier and doesn't rely on the pointer's
relative position, only vertical movement - much better. Ideally we'd
have an option to switch between the two. Most sequencers have options
for circular/linear for VSTs - arguably the standard on-screen
interfacing paradigm. For linear control, holding down a modifier for
finer control would be handy - again this is the standard within
Cubase for VSTs.

4) Mouse wheel: Why have you chosen to reverse the mouse wheel's
function? Every other app follows the standard up/down scroll for
up/down value control respectively. I don't understand why you'd
chosen to do the opposite. Why force people to get used to another way
of working?

5) Having to manually click 'close' after selecting a modulation
destination becomes rather tiresome after a while - should it not
simply close once you have made a selection, as the drop-down ones do?
At the very least, being able to double-click to select and close
would help.

I haven't been able to test anything else in depth as it's too
frustrating due to the UI issues above. I know I sound rather blunt
with some of the comments, and I don't mean to insult or belittle your
efforts, but I'm just a little frustrated at the lack of a decent
editor (and that applies to all my synths - I never thought I'd miss
SoundDiver, but to be honest it still hasn't been bettered yet by a
long shot. The Vyzor editor looks nice, but is still a pain to use due
to the cumbersome SoundQuest foundation. Please examine some VST
interfaces for inspiration, such as those from NI, Ohm Force and PSP -
I know you can turn this into a cracking piece of software.

Regards,
Chris.

--- In DSI_Evolver@yahoogroups.com, "soundtower_helpdesk"
helpdesk@...> wrote:
>
> Hi all,
>
> We have prepared an Evolver/Poly comprehensive update. We have
> posted it as a beta for now as we do not have all the support
> documents prepared yet but we took special care in order to assure
> the quality of this software was high. It is an extensive remake of
> any previous version and is loaded with many exciting new features
> that I am sure you will find very innovative and useful. Both Mac
> and PC versions share the same look. The Mac version features
> Virtual Midi interface that acts like a bridge between the software
> sequencers, the editor and the hardware.
>
> There is an extensive CC mapping function to program parameter
> mapping that allows the sequencers to adjust any poly/evolver
> parameter using sequencer's cc mixers or cc hardware controllers
> to play and record in real time. In addition there is a new look for
> the editing panel that follows the hardware keyboard signal flow
> layout.
>
> For the Poly, there is a new simplified mode that will allow you to
> quickly edit not only the combo settings but also all programs on
> four channels.
>
> As for registration codes, the version 4 PC and MAC accepts only
> the "Mac" reg code. I All PC users will need a new reg code for this
> upgrade (which is going to be the same as current Mac code).
>
> If you would like to check it out for free as a demo for now please
> direct your browsero to:
>
> www.soundtower.com/evolver
>
> Any and all comments welcome.
>
> See you in NAMM if are there this week.
>
> best regards
> Derek
>
> www.soundtower.com
>



Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now.



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Re: [Evolver] SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-18 by SoundTower_Help Desk

Maybe...I'll ask. I'm not sure with out looking, and I am tapping away here from hotel at NAMM so I don't have the program or time to down load demo for a bit. I thought there was a draw mode ... maybe I am wrong... is it something other than that?
best regards
Derek

John Wieczorek wrote:
Show quoted textHide quoted text
Thanks Derek - that's what I was looking for.

Any chance on implementing "pen mode" in the generic editor?
perhaps having the sliders snap to cursor position on click rather than increment.

jmw




On Jan 18, 2008, at 12:41 AM, SoundTower_Help Desk wrote:


Hi John,
Thanks for the note.
There are two modes already implemented to deal with this. If you go into the squencer window you will see the options for pen mode and slider. This should give you the flexibility you need.
Best regards
Derek

John Wieczorek org> wrote:
I don't have a problem with the circular knob movement.
I would like to see the sequence editor and sliders respond to a
single click & drag across them,
rather than having to click on each slider and then drag. i.e. more
of a painting motion (if that makes any sense).

jmw



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Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-01-24 by tremorcore

Hi Derek et al,

I spent some time with the 4.0 beta this morning (XP 32-bit) ... it
looks to be a great update.  The wave-draw screen is nice, and the
sequencer window is much friendlier.  Thumbs up.

I use a Wacom tablet for just about everything that's GUI-based (mouse
= RSI)so my experience may be a bit different than others. 
Regardless, I'm going to chime in on a few points:

1) Yup, linear knob control is a must.  As it stands, your
implementation of the "circular" method is usable/not awful, but
"linear" is the standard for a reason.

2) I was surprised by the dimensions of the 'flow' editor.  It's 1680
pixels wide, and *just* fits on my 22" monitor.  I like it this size,
but I can see where it'd be a pain on lower-rez screens.  A scalable
UI would be nice.  (Synth1 is a free VSTi that has a fully scalable
UI.  They, too, sacrificed 3D render'd beauty for better usability.
http://www.geocities.jp/daichi1969/softsynth/)

3) "Generic" view doesn't show any window at all when I select it.  I
have to switch back to "flow" and then hit the "edit program" button
to get the edit window back.

4) I understand why the LFO & Sequencer "Destination" uses the pop-up
window, and I don't mind it at all.  However, the window itself should
be labeled with the destination function we're choosing.  In other
words, if I leave the window up and click around the editor's
different "destination" points, the window title bar should indicate
what destination I'm editing.  Right now it says "destination" only.

5) The Continuous Controllers panel isn't vertically re-sizable
(though the cursor changes to the "resize" icon). 

6) I don't mind the envelope color :)... but if we're being picky, the
brown in the bank select and program genetics window is pretty puke-y.
 I think the OSC section could be a little more visually
differentiated.  A darker (or lighter) horizontal band behind the 2nd
and 4th oscillator knob rows would set each oscillator apart.

That's it for now.  Great stuff.

- Dan

Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-02-05 by soundtower_helpdesk

Hi Dan,

Thank you very much for your comments; both critical and kind. 

I had a chit chat with programming and here is a summary of the 
conversation:

1) The slider/knob debate is an odd one for us. I believe we wil 
stick to our guns on that one by keeping radial it as default but 
color and mouse movement will go to a 'preferences' section (not 
sure on implementation they will come up with) - each user will be 
able to choose one or the over.

2) Actually we have developed the very first resizable editing
screens for MIDI editing software as far as we know: (see Software 
for the Moog Voyager) so we are familiar with this concept. It is 
labor intensive so it may be recreated in the DSI editor later on.

3) that's better than restarting the app...

4) Good point. We will reset the window caption.

5) Will check.

6) We just followed the PEK panel coloring. I would not be a good 
idea to alternate blue colors for 4 oscillators because then someone 
would rightly point out that OSC 1 and 2 (analog) are different than 
OSC 3 and 4. Highlighting all of them with different color would be 
a little too much.

This should be dealt with starting today.

Thanks again and best regards,
Derek
www.soundtower.com


--- In DSI_Evolver@yahoogroups.com, "tremorcore" <tanklogic@...> 
wrote:
>
> Hi Derek et al,
> 
> I spent some time with the 4.0 beta this morning (XP 32-bit) ... it
> looks to be a great update.  The wave-draw screen is nice, and the
> sequencer window is much friendlier.  Thumbs up.
> 
> I use a Wacom tablet for just about everything that's GUI-based 
(mouse
> = RSI)so my experience may be a bit different than others. 
> Regardless, I'm going to chime in on a few points:
> 
> 1) Yup, linear knob control is a must.  As it stands, your
> implementation of the "circular" method is usable/not awful, but
> "linear" is the standard for a reason.
> 
> 2) I was surprised by the dimensions of the 'flow' editor.  It's 
1680
> pixels wide, and *just* fits on my 22" monitor.  I like it this 
size,
> but I can see where it'd be a pain on lower-rez screens.  A 
scalable
> UI would be nice.  (Synth1 is a free VSTi that has a fully scalable
> UI.  They, too, sacrificed 3D render'd beauty for better usability.
> http://www.geocities.jp/daichi1969/softsynth/)
> 
> 3) "Generic" view doesn't show any window at all when I select 
it.  I
> have to switch back to "flow" and then hit the "edit program" 
button
> to get the edit window back.
> 
> 4) I understand why the LFO & Sequencer "Destination" uses the pop-
up
> window, and I don't mind it at all.  However, the window itself 
should
> be labeled with the destination function we're choosing.  In other
> words, if I leave the window up and click around the editor's
> different "destination" points, the window title bar should 
indicate
> what destination I'm editing.  Right now it says "destination" 
only.
> 
> 5) The Continuous Controllers panel isn't vertically re-sizable
> (though the cursor changes to the "resize" icon). 
> 
> 6) I don't mind the envelope color :)... but if we're being picky, 
the
> brown in the bank select and program genetics window is pretty 
puke-y.
>  I think the OSC section could be a little more visually
> differentiated.  A darker (or lighter) horizontal band behind the 
2nd
Show quoted textHide quoted text
> and 4th oscillator knob rows would set each oscillator apart.
> 
> That's it for now.  Great stuff.
> 
> - Dan
>

Re: SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-02-08 by sockmonkeyresearch

I'm trying out the 4.01 beta from the ST site this evening (mostly doing some bank 
maintenance - my comments don't relate to the editor itself, you'll see), and have run into a 
few things, some of what other people have mentioned, but here's a few of my own. I'm on 
OSX (PPC)

1. Choose Save All Evolver Data calls up a Save dialog TWICE. The two files saved appear to be 
identical.

2. When renaming a patch, editor key commands like Command-A, Command-C, 
Command-V don't work, which makes certain tedious renaming tasks much more tedious.

3. Although I can navigate around the bank lists with the keyboard, I can't actually _select_ an 
entry in the list. Enter opens the editor for the last-clicked bank. Ideally, something like the 
space bar would recall the selected patch (without opening the editor), for quick 
auditioning/renaming, etc.

Thanks
Jeremy

SoundTower Poly/Evolver Editor upgrade v.4.0 Beta

2008-02-21 by hodsonmonster

Hi there, Ive been trying out the new editor and the main problem I have with it is that if you 
click on a dial it jumps a few steps! It would be great to be able to grab a dial anywhere and 
be able to turn it without it jumping a few steps first! Is this do-able?

Other than that, I have to say I liked the layout design in the previous release. 
It works great on my little powerbook g4 and my G5 PPC but it would be great to be able to 
choose to see the editor either big or small at any time. Is this do-able?

Keep up the great work!

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