glide using the sequencer (and some other seq/mod-matrix issues)
2003-02-10 by Miles Bader
I tried to get osc glide to working using the Evolver's built-in sequencer, and couldn't manage to get anything to work. My thought was that perhaps the Evolver's `glide' function is legato only, and the sequencers short gate-time always defeats it (or alternatively I suppose it's possible that the glide is implemented in a way that gets bypassed by sequencer inputs). The gate-time thing is a also kind of annoying, at the least, it'd be nice to have a patch-specific sequencer gate-time parameter (I guess this has to be a percentage of note length?), or even better gate-time as a mod-matrix desination. For instance, if you want a sequence that goes blip-blip-boooouuuuuum (esp. where the boooouuuuuum lasts across several steps!), how can you do it? Given no gate-time control, at first I thought, `ah I'll just use a sequencer channel to modulate envelope release or at least sustain' -- but in fact only attack-time is a mod-matrix desination! Other similar ideas proved fruitless, and in the end I found a sort of ugly and limited solution, by using ENV3 to modulate the VCA, and then using the sequencer to modulate the amplitude of ENV3. This seems bad because it seems to waste an envelope, and only allows you to have a single `alternative decay,' instead of being to have step-specific decays if you could modulate the normal VCA envelope's release or decay time directly. Any thoughts? Has anyone found a better way to do this? Should I send yet-another feature-request email to Dave Smith? [I read that Dave Smith is reluctant to do lots of OS upgrades, so maybe it's pointless anyway, but it's certainly easier to think up new features than implement them!] BTW, has anyone come up with other useful mod-matrix destinations that aren't implemented? Maybe there should be a list of `desired destinations' ... From above: gate-time env release/decay/sustain and maybe: osc glide (1/2/3/4/all) Thanks, -Miles -- I'd rather be consing.