--- In DTXpress@yahoogroups.com, "plhalli" <phalli9966@a...> wrote: > > > Hello group, > I am doing some simple analog recording, playing along to CD's and > noticing some anomalies when played back. The biggest issue is when > playing a double stroke roll on the snare pad. It is a very staccato > sound and totally unnatural sounding. Anyone have any recommendations > to improve this? I have tried other snare sounds with minimal > improvement but perhaps someone out there can offer some suggestions > with reverb, gating or whatever. > My rig is an older DTX 2.0. > If newer modules deal with this situation better I would also like to > hear about them. Hi Plh, What you're hearing is known as the machine-gun effect, which plagued early e-drums and continues to plague them, especially at the lower end. If your module has the disease, the best you can do is try to minimize it. In your case, judicious use of reverb/delay might help, but you'll probably have more luck with velocity-switching, that is stacking voices to alternate according to how hard you strike the snare. Correct me if I'm wrong, but I think the DTX 2.0 gives you four or five layers to work with. Newer, higher-end modules deal expressly with this problem, either having a randomizing effect--that is, varying how each successive hit sounds--or including something called positional sensing, which mimics what it's like to hit different parts of an acoustic snare head. Positional sensing is found on the expensive Roland TD-20, its predecessor TD-10, and the TD-8. The ddrum module uses positional sensing selectively, but depends mainly on multisampling to give character to individual hits. The Yamaha DTXtremeIIS apparently handles the machine-gun effect well on the snare but not as well on the cymbals. Maybe OGD can elaborate on that point; I don't own it. Drum software for computers tends to be more versatile in this respect than modules. Ed
Message
Re: Triggering..... double stroke roll
2005-03-12 by emf
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