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Message

Re: Dual Voice Question

2003-01-05 by liberatusvirus <liberatusvirus@yahoo.com>

Jim,

Here's another take on crossfading. One way to manage it on a snare 
is to crossfade between a snare sound and a complementary rim 
sound.  That way, you don't have to mess too much with tuning, 
decay, et al, since the rim sound itself constitutes enough of a 
difference. Unfortunately, the transition on the DTXPU is a little 
abrupt regardless of which setting you use; you may end up getting 
more rimshot than you want.  For me, a higher-number setting works 
best.  But I find that unless the sounds are similar to begin with, 
the transition can sound awkward, inclining you back to a single 
voice.  Some people use crossfade to approximate a dual zone pad, 
elevating the gain on V1 and lowering it on V2 so that both voices 
sound at approximately the same level, despite V2's higher velocity.
 
What I prefer is to crossfade using the same sound in order to mimic 
the dynamics of an acoustic drum.  In this technique, V1 is the same 
as V2 but with less decay, a reduced frequency cutoff, and perhaps a 
half-step-lower tuning.  When V2 kicks in at the higher velocity, it 
has some of the tonal qualities of an acoustic snare or tom when it 
is struck harder. 
 
To me, cymbals don't cut it crossfaded. But the ride voices in the 
Yamulka module certainly can use some help; layering can give them 
some punch.  I like the crashes the way they are, without further 
tinkering, but that's one person's opinion. Again, some people 
crossfade cymbals to get a dual-zone effect.  Because, by a happy 
coincidence, the Yam cymbals get louder naturally near the "bell" 
area, a V2 programmed as a bell sound will kick in when the stick 
approaches the wing nut, without any change in velocity, as if a 
real bell were there.  


--- In DTXpress@yahoogroups.com, "hairytrigger <artifax@i...>" 
<artifax@i...> wrote:
> Also, don't forget that once you have programmed two voices, you 
can 
> use the X-fade function. This changes the voice from v=1 to v=2 
> depending on how hard you hit the pad. You can fade a loosey snare 
to 
> a real cracking one the harder you smack it!.
> Scott
> 
> 
> --- In DTXpress@yahoogroups.com, Ratzo <ratzo@t...> wrote:
> > On Sat, 04 Jan 2003 20:43:28 -0000, you wrote:
> > 
> > >Ok I'm a little confused about the dual voice layer thing.  
First 
> > >off, when you have the option of selecting one or two voices, 
you 
> > >select v=2 correct?  OK I did that and now does this mean I'm 
> > >editing BOTH voice layers or just ONE voice layer?  Basically 
I'm 
> > >asking if I have to edit both voices individually?
> > 
> > Yes, they're edited individually.  Remember to check the volume 
and
> > pan settings for V-1 and V-2 after you pick the sounds.  The 
volume
> > you may want different, but since we're talking about one 
trigger, 
> you
> > want the pan setting the same.  Some of them by default aren't.  
> Like
> > one snare may be set to L-7 and one to C.  Make them the same.
> > 
> > 
> > >Also, what are some cool things you all have done by adding two 
> > >voice layers?  Thanks!
> > 
> > I use it mostly for snares, cymbals and kick.  With toms, it's 
hard 
> to
> > get a good sound because you have to play with the pitch more 
than 
> you
> > would with the aforementioned.
> > 
> > I like to combine the [s Manycure] with loose sounding snares 
for a
> > good sound.  Remember there are the [S] snare sounds and the [s] 
> snare
> > sounds.  Combining some of these make for an interesting sound.  
The
> > stick sounds for your snare rim are also good candidates for 
mixing
> > sounds.
> > 
> > I also like combining the attack of the Wudpoint or dry kicks 
with 
> the
> > unmuffled kick sounds to produce something in between.  Remember 
> that
> > by adjusting the volume levels of the two sounds, you can "mix" 
the
> > sound to your liking.
> > 
> > Here's some of my combos...
> > 
> > V-1 s 120 Manycure
> > V-2 S 005 Binky
> > 
> > V-1 s 120 Manycure
> > V-2 S 098 Steel65
> > 
> > V-1 S 037 Beauty
> > V-2 S 063 Snare M
> > 
> > V-1 S 006 MapleA50
> > V-2 T 051 Room 6
> > 
> > V-1 S 075 Amb 02
> > V-2 S 014 Hip Hop
> > 
> > V-1 K 050 BDPalmer
> > V-2 K 049 BDevolvr
> > 
> > V-1 K 035 BD Kong1
> > V-2 K 002 2HedMed2
> > 
> > V-1 K 048 Wudpoint
> > V-2 K 004 BD Dry1
> > 
> > 
> > 
> > ____________________________
> > 
> > Jim

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